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Changelogs
Version 1.3
Fixed issue with meshes that caused game to crash when selected in Console. My bad. And thanks to whoever reported it! :D
Version 1.2
Added more checks to filter out trails from unwanted weapons
Added checks to make sure no exceptions appear in console (thanks to Xilandro for help)
Version 1.1
Added weapon exclusion list (Right now, it has BB gun and Camera)
Bullet trails work on weapons that use Big Guns skill
1. DESCRIPTION Adds those non-sensical, but cool looking, smoky trails to bullets that cool games use today. By default it only works on Player, but if you wish, you can change it by: - Going to nvse\plugins\scripts\gr_BulletTrails.txt - Open the txt file - Change "SetOnFireWeaponEventHandler MadBulletTrailFUNCTION 1 Player" to "SetOnFireWeaponEventHandler MadBulletTrailFUNCTION 1" - Save the changes
Note: Randomly, bullet trails will fail to run on NPCs. Why? I don't know. Works fine on Player, though.
2. INSTALLATION Use your favorite mod manager for installation.
3. UNINSTALLATION Same as installation, but in reverse.