This version of this mod is not to be redistributed anywhere without the permission of Janitor Dave. The original version is the work of JkKILER, and any inquiries about that version must go to him.
File credits
JkKILER for making the original version of The Overpass.
From the original version: PROMETHEUS_ts for his usage of his gas mask mesh
Donation Points system
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Changelogs
Version 1.2.3
Severely nerfed all the mod-specific weapons for continued balance improvements. Now they are only marginal improvements over their vanilla counterparts.
Version 1.2.2
Rebalanced mod specific weapons.
Version 1.2.1
Fixed incorrect non-persistent references in ruined guard shack.
Massively, dramatically, aggressively cut down on the available loot inside all Overpass-specific interiors. The overwhelming majority of the loot available in the laboratory was carried over from the original Fallout 3 version.
Dropped the amount of purified water generated by the purifier.
Massively increased the amount of caps required to upgrade the Overpass.
Corrected position of activated purifier pump in water purification room.
Version 1.2
Massively debuffed the .44 Magnum. It was used as a test weapon and was never meant to have the damage output that it had.
Changed the Tyrant's Assault Rifle to only use 28 rounds in the clip.
Changed the Tyrant's Sniper Rifle to have 4 rounds in the clip.
Rebalanced mod-specific weapons.
Version 1.1
This version is compatible with TTW 3.3.
Removed YUPTTW.esm as a master.
Repackaged the BSAs to reduce file size.
Changed the lock level of the check-in terminal at the Arlington Library to match TTW 3.3's setting.
Version 1.0
The amount of consumables and loot in the overpass has been massively reduced from the Fallout 3 1.0 version.
The Wastelander's Laser Rifle present in the Fallout 3 version of this mod has been cut. The meshes were a mess and the mod system was too complex to convert to the normal New Vegas version without having to spend days on something rather inconsequential. You can no longer ask Abbot about the weapon nor can you find it in Wheaton Armory.
Running the PIPEBUG in the water processing plant will unlock the plant's front door.
Talk has spread quickly among the wasteland about a suspicious overpass running parallel to Arefu. During one quiet summer night, loud gunshots and screams of agony rang out from the area, only to fall silent just as quickly as whatever calamity occurred had started. To investigate seems to be a suicide mission at first, but regardless, you make a note to investigate at your own convenience.
The remastered version of The Overpass has made its return to Nexus Mods! In this mod, engage in a completely unmarked quest exploring a mysterious overpass near Arefu, piecing together the events that occurred prior to the Lone Wanderer's arrival.
(Pay attention to the notes; they will guide you through the quest.)
You can even fix up the settlement: clean up the buildings, hire new guards, add in new features, and make the overpass a small stronghold in the storm that is the Capital Wasteland.
This is the remastered version of The Overpass for Tale of Two Wastelands that I released in 2020, and is being released as-is. After a few months of deliberation, I decided that punishing the users for the August changes to file archival was unfair and pulling the files probably shouldn't have happened. (It was a move made in solidarity with other modders that pulled their content.) So I'm beginning the process of putting them back up.
Installation Notes: You do not have to have the original version of The Overpass to use this mod; this package is completely self-contained and is easily installable through your favorite mod manager (or a manual mod installation into your Data folder if you're feeling dangerous on this particular day!)