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Lime

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LimeMods

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About this mod

Vanilla+ overhaul of Old Mormon Fort with progression tied to follower reputation and quests.

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  • Spanish
  • Mandarin
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Woah, I made a mod this year!

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This mod reworks Old Mormon Fort to be a little more bustling and representative of the Followers as a faction. This mod features dynamic improvements that appear after completing certain quests for the Followers giving a sense of progression to the area.

Adds all new clinic, garden, crafting & kitchen areas to the Fort, adding a little more utility to a once unremarkable space and giving more reason to return throughout a playthrough.



 This mod features:

  • Atmospheric, vanilla-styled Old Mormon Fort Overhaul
  • Simple Open Freeside & FPGE compatibility
  • Updated Navmeshes
  • Lore-friendly atmosphere
  • New Clinic Tent
  • New Crafting Area
  • New Kitchen Area
  • New Garden & Growing area
  • Clutter changes / improves as your reputation rises with the followers' faction
  • A repairable water pipe that upgrades the centre garden

Before proceeding, check you have satisfied the following requirements: (Mandatory)

  • Fallout: New Vegas up to date
  • Own, installed and activated all Fallout: New Vegas DLC
  • Your preferred Mod Manager is up to date and ready to go! (if you plan on using one, although - you really should)

Next, simply Install and Uninstall using a mod manager of your choice, alternatively add or remove Lime's Old Mormon Fort Overhaul.esm from the data folder as required.



Progression:

Spoiler:  
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  • The garden upgrades once you repair the water pipe [Minimum 40 Repair Required]: Provides access to drinking water and harvestable food.
  • The toilet area replaces buckets with outhouses when you are accepted or better with the followers
  • The workshop area is upgraded cosmetically and a crafting bench is added once you are liked or better by the followers
  • The main tent area is upgraded cosmetically at Idolized.
  • Finally, the followers gain access to an auto doc at Idolized & after completion of "The Moon Comes Over the Tower".


Updates to the Fort are triggered after passing through the front door, with the exception of the garden area.

Credits:

Thanks to Patchier for helping test this one.
Huge thanks to djhert for providing the FOMOD, FPGE patch & "Simple Open Freeside" Version of this mod along side some internal script tidyup work.