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Created by

jsawyer - Roy Batty

Uploaded by

RoyBatterian

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About this mod

TTW version of jsawyers mod, tweaked for TTW and uploaded with permission from Josh Sawyer.

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Permissions and credits
Changelogs
SawyerBatty

This mod is an edit of jsawyer's mod. It is NOT jsawyers mod exactly. I was given permission to upload it here under the agreement that I make it clear that it is NOT purely his mod.

This mod is not intended to be an exact compatible only version of his mod! His mod also contains a few errors and bugs which I've fixed.

This mod is intended to bring the jsawyer experience to TTW with only slight changes to make it less aggrivating in the Capital Wasteland. The only changes are to base health, carry weight and level cap for reasons of balance. It is otherwise the same. It is NOT configurable in any way as that destroys the intention of the mod which is take it or leave it. For gameplay overhaul features, see ROOG.


Changes:

  • Bug Fixes and redundant changes included in TTW are removed.
  • Power Armor training is handled by the vanilla function instead of removing the flag from armors which breaks the idle stance.
  • Level Cap removed.
  • Weight limit restriction reduced as Fallout 3 has 10 times more combat than New Vegas does and running home to get ammo every 5 minutes is not fun.
  • Pre Order pack items placed in appropriate locations around the first few hours of game play in the Capital Wasteland. New Vegas Locations remain. That means there are two sets of the pre order items available.

Features:

  • Nerfs to food healing
  • Nerfs to positive chem effects
  • Nerfs to alcohol effects
  • Reduces junk rounds condition penalty
  • Reduces junk rounds damage reduction
  • Adjustments to energy ammo weight and value
  • Adjustments to armor effects, weight, and value
  • Adjustments to Caravan decks for Lacey, Dale Barton and Little Buster
  • Distributes Pre Order Pack items around the DC and NV wastelands
  • Adds I Never Axed For This challenge
  • Adjusts Wasteland Adventurer class
  • Adds Wasteland Tech Salvager class
  • Adjusts OWB military foot locker ammo list
  • Adds unique items to purchase from Mick, Cliff Briscoe, Nellis Munitions Manager, Sarah Weintraub
  • Adjusts hardcore thresholds and corresponding color thresholds
  • Adjusts and adds many object effects to vanilla and added armors
  • Adds explosion to fire bomb
  • Adjusts carry weight
  • Adjusts 2 handed big weapon movement penalty
  • Adjusts medium and Heavy armor movement penalties
  • Adjusts 2 handed rifle weapon movement penalty
  • Adjusts food/chem/aid leveled lists for added items
  • Adjusts rushing water effect
  • Adjusts value of rough' it bedroll kit
  • Adds microfusion cells to DM vending machines
  • Adjusts karma values on fluff npcs, legion, ncr and a few other characters
  • Adjusts Demolition Expert, Ninja, Lead Belly, Cowboy, Meltdown, Super Slam, Piercing Strike, Slayer, Unstoppable Force, Stonewall, Plasma Spaz, Splash Damage, Elijah's Ramblings, Grunt, Atomic!, Them's Good Eatin', GRX Implant, Hoarder, Certified Tech, Broad Dayling and Never Axed For This perks.
  • Adjusts Plasma projectile speeds
  • Changes Stimpak Recipe to Homemade Stimpak
  • Changes Tin Grenade Recipe
  • Adds Fire Bomb and Tin Can recipes
  • Changes Radiation Limb Healing and Hoarder Penalty actor effects