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File credits
Josh Sawyer Roy Batty The Many for the banner image
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Changelogs
Version 1.18
Fixed bottle path of Jake Juice
Version 1.17
Fixed path of irradiated scotch bottle
Version 1.16
Fixed Boone's Armors
Fixed Stonewall perk condition
Fixed Roughin' It Bedroll Kit pickup/putdown sounds
Fixed Dixon's vendor flags
Fixed Centurion's Big Guns skill values
Version 1.15
Updated for TTW 3.3.3b
Fixed issue with Whiskey Bottle
Added patch for PN Rebalance Tidbits
Version 1.14
Added/Fixed Holy Water healing rate and strength
Fixed Nukalurk Meat hardcore check
Fixed Bighorner Meat hardcore check
Version 1.13
Fixed Merc reinforced variants to have 8 DT
Fixed vanilla Merc outfits to use the vanilla effects
Fixed a few ingestible effect conditions
Fixed misc other bugs
Version 1.12
Removed ITMs
Removed ITPOs
Fixed Power Armor of Love effect for PA Training
Removed wrong flag from Stimpak challenge effect
Version 1.11
Removed buffs to Cherchez Le Femme and Lady Killer as the reasoning for them is invalid in the Capital Wasteland
Version 1.10
Fixed Axed for This challenge to increment the perk rank
Version 1.9
Fixed GRX Implant to give 2 or 3 uses per day
Version 1.8
Fixed value of Robo-Thor armor to be correct
Version 1.7
Restored Power Armor Training to negate your armors weight and also any Agility penalty
Fixed DC Chinese Stealth Armor to have correct DR
Changed DC Chinese Stealth Armor to give +25 sneak like the NV version in sawyers edit
Version 1.6
Adjusted Atomic! perk to use jsawyer values
Version 1.5
Added Misc Stat/Challenge increasing for Super Stimpaks, Homemade Stimpaks and Expired Stimpaks
Fixed Rad Regeneration to use JSawyer values
Version 1.4
Removed Strong Back description change as it's no longer changed
Removed Strong Back load screen changes as it's no longer changed
Version 1.3
Readded base carry weight adjustment, reduced to 100 instead of 50 like original jsawyer.
Version 1.2
Fixed bug with Paladin Cross's armor
Version 1.1
Fixed some small errors that weren't forwarded from release version of TTW, thanks shad0wshayd3
SawyerBatty
This mod is an edit of jsawyer's mod. It is NOT jsawyers mod exactly. I was given permission to upload it here under the agreement that I make it clear that it is NOT purely his mod.
This mod is not intended to be an exact compatible only version of his mod! His mod also contains a few errors and bugs which I've fixed.
This mod is intended to bring the jsawyer experience to TTW with only slight changes to make it less aggrivating in the Capital Wasteland. The only changes are to base health, carry weight and level cap for reasons of balance. It is otherwise the same. It is NOT configurable in any way as that destroys the intention of the mod which is take it or leave it. For gameplay overhaul features, see ROOG.
Changes:
Bug Fixes and redundant changes included in TTW are removed.
Power Armor training is handled by the vanilla function instead of removing the flag from armors which breaks the idle stance.
Level Cap removed.
Weight limit restriction reduced as Fallout 3 has 10 times more combat than New Vegas does and running home to get ammo every 5 minutes is not fun.
Pre Order pack items placed in appropriate locations around the first few hours of game play in the Capital Wasteland. New Vegas Locations remain. That means there are two sets of the pre order items available.
Features:
Nerfs to food healing
Nerfs to positive chem effects
Nerfs to alcohol effects
Reduces junk rounds condition penalty
Reduces junk rounds damage reduction
Adjustments to energy ammo weight and value
Adjustments to armor effects, weight, and value
Adjustments to Caravan decks for Lacey, Dale Barton and Little Buster
Distributes Pre Order Pack items around the DC and NV wastelands
Adds I Never Axed For This challenge
Adjusts Wasteland Adventurer class
Adds Wasteland Tech Salvager class
Adjusts OWB military foot locker ammo list
Adds unique items to purchase from Mick, Cliff Briscoe, Nellis Munitions Manager, Sarah Weintraub
Adjusts hardcore thresholds and corresponding color thresholds
Adjusts and adds many object effects to vanilla and added armors
Adds explosion to fire bomb
Adjusts carry weight
Adjusts 2 handed big weapon movement penalty
Adjusts medium and Heavy armor movement penalties
Adjusts 2 handed rifle weapon movement penalty
Adjusts food/chem/aid leveled lists for added items
Adjusts rushing water effect
Adjusts value of rough' it bedroll kit
Adds microfusion cells to DM vending machines
Adjusts karma values on fluff npcs, legion, ncr and a few other characters
Adjusts Demolition Expert, Ninja, Lead Belly, Cowboy, Meltdown, Super Slam, Piercing Strike, Slayer, Unstoppable Force, Stonewall, Plasma Spaz, Splash Damage, Elijah's Ramblings, Grunt, Atomic!, Them's Good Eatin', GRX Implant, Hoarder, Certified Tech, Broad Dayling and Never Axed For This perks.
Adjusts Plasma projectile speeds
Changes Stimpak Recipe to Homemade Stimpak
Changes Tin Grenade Recipe
Adds Fire Bomb and Tin Can recipes
Changes Radiation Limb Healing and Hoarder Penalty actor effects