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File credits
Nobody's Nail Machine - Fallout Sonora OST RageBear - Poster Pack TheFrontier Team EdgeUK and Tasty - Additional Scrap Cars Jokerine - Energy Merchant and Skyrocket Cafe KOR - Mounted Head Resource Conor96 and GoldenCrusader - MW AK Milenia - IMI Desert Eagle EliteBane - ELITE Millenia Desert Eagle Animation Overhaul Dicgas - SLCPD uniforms Jackson00450 and annox - AK Animations and mesh Spiffyskytrooper - Decal Billboard resources Anirvana - Deagle reanimation TheKetzku - ATMOS Ambience Overhaul Vurt - Wasteland Flora Overhaul DarthFANt0M - Wasteland Phone Booth Modders Resource DuncanWasHere - Modder's Resource - Really Cool Ice Cooler
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Arguably the largest update so far. Changes are as follows:
1) Extensive interior redesign to several locations. Mickey's Bar, Restless Inn, Coopers, and smaller detail passes to several other interiors. 2) Optional file for ATMOS integration. 3) Region accurate flora redisgn to Rum Rock and Mickey's Motors. 4) Changes many questionable character design choices. Minor characters such as Norah and Sarina have had revealing tribal outfits replaced with more appropriate alternatives. Many other characters in V2 have had poorly ported and unfitting Oblivion hair replaced with NV hair, made only better if you use Bale's Phyically Based Hairs. 5) Billboard to Stansbury Bay. 6) Exterior details to Bowietown including chain link fences, ice boxes, phone booths, caravan carts, telephone poles, and more. 7) Adds an alternative (not replaces) worldmap travel song courtesy of Nobody's Nail Machine of Fallout Sonora. 8) Optimizes Mickey's Motors in an effort to reduce crashing and improve overall stability. 9) Bale's classic caravan carts have been added to several locations within the Salt Lake Trading Union. 10) Adds an alternative soundtrack to the Carter Ranch courtesy of Nobody's Nail Machine of Fallout Sonora. 11) B42 inject support has been added for several of the unique ingestibles in the mod.
I reccomend you regenerate LOD for Mickey's Motors and Rum Rock. you regenerate LOD for Mickey's Motors and Rum Rock.
Version 1.9
Further clutter added to coopers bar, the shave n sleep hotel, the restless inn, and the bowietown town hall. Adds spiffy's faded billboard decal to two buildings in Bowietown for more personality. Further clutter added to Bowietown streets. Replaces Mr. Bowie's outlandish chest model with one more fitting to Fallout.
Version 1.8
Hopefully fixes highwayman crashing bug! Adds more interior details using some of vipermax's assets. Gives the desert eagle a whole knvse set courtesy of Anirvana! Fixed a misplaced and floating poster. Changes one of the Carter Ranch soundtrack.
Version 1.6
High focus on the scavenged AK to make it a more viable and fun weapon. New, high quality animation set with full inspect and ammo check included. Added Fallout Nevada music to the drunken ghoul, for some nice tunes while you sit down with old Sam's stories. Addition of more tents to Legion camp, since there were too few to believe they were an actual actor in the region. Hid a gold nugget in an unorthodox location.
Version 1.5
Fixes placement of fire sparks in lost valley. Adds many more clutter details and extra lighting to the Bowietown town hall. Hides rare alcohols to some interiors. Replaces Bowietown deputy outfits with scavenged SLCPD outfits. Moves Desert Eagle Sight node back to mesh better with added animations. More clutter to the Restless Inn, which I am determined to make look like a cracker barrel.
Version 1.4
Implements many more effects, adds new clutter to several locations most prominent of which being Tango Sierra and the Mudd's house. See images for how good the new embers to fires look!
Version 1.3
Replacers Desert Eagle model with Milenia's using EliteBane's animations. Added many interior details, fx, and lighting to the Bowietown guard building, caves, and other interiors.
Version 1.2
Touched up several more interiors such as Madame Jeneanes house and the police station Bowietown, lighting to Tango Sierra, the Rum Rock bar, and others. Implemented sounds from ATMOS similar to my Zion Trail Enhanced mod. Replaced the Lever gun Mickey gives you with a higher quality model.
Version 1.1
Improvements and new details. Used effects such as fly swarms to several bodies and wetlands in the mod. Overhauled the interior of the Caravan Barracks in Bowietown to be more of a homely/workhouse feel. Added spent shell casings all over Tango Sierra to show evidence of the mutiny. Added more to the interior of the restless inn. Replaces appearance and name of Gypsy Assault Rifle with superior version.
Salt Lake Stories by Yossarian22 is in my opinion the single best quest mod made for FNV. If I could only keep one mod on my modlist, it would be Salt Lake Stories.
This overhaul intends to make improvements upon SLS in a somewhat similar vein to my passion project Zion Trail Enhanced, though this is admittedly going to have a lighter touch. There were however a couple of strange things about SLS that need be addressed, while ParanoidXGerbil has done a good job tackling some of the lost in translation awkwardness with their mod Salt Lake Stories - Player dialogue Fixes (please use in conjunction with this) there were some improvements to be made and some decisions I questioned from the original author.
What this mod does:
Overhauls the Highwayman's appearance with EdgeUK90's amazing Additional scrap cars, converted by Tasty on the NHArms Discord to better fit that FO2 feel.
Replaces the MANY questionable character design choices made in the original SLS:
Primarily, there were two minor characters (Norah and Sarina) who were wearing inappropriate outfits. This has been corrected with more modest clothing and appearances.
Lara has had the outlandish outfit and hair altered to fitting alternatives.
The two BOS members wearing regular Combat Armor in the Cafe of broken Beans have been made to wear BOS recon armor so as to fit better.
Yade has been changed to be not pink.
Several characters with poorly ported Oblivion hair with an unfitting or anime aesthetic have had their hairstyles replaced with vanilla alternatives to better blend in with the rest of the game.
Fixed many of the added ingestibles not having consumption noises.
A few of the mod's unique ingestible have had B42 ingest support added. Requires Xilandro's B42 Ingest.
Detail passes have been made to clutter several of the mod's interiors. The Caravan Barracks, Mickey's Bar, The Bowietown Bar, the Restless Inn, the vault, and more have all had interiors either decluttered or overhauled.
Implements custom soundtracks from the amazingly talented NobodysNailMachine of the Fallout: Sonora soundtrack.
Various minor tweaks and landscape/interior changes for immersion.
Performance optimizations conducted around Mickey's motors in an effort to reduce crashes in the area.
Flora alterations to Mickey's Motors and Rum Rock.
Misc small bug fixes and optimizations to the original mod.
Bale's classic caravan carts have been added to several locations in the Salt lake Trading Union.
Bowietown external details:
Cottonwood trees have been added as replacements in locations based on the real-life location.
Chain link, phone booths, plantings, murals, telephone poles, etc have been added to fill the city more.
All assets used in this mod were obtained with permission or from modders resources.