This fixes an incompatibility between Tale of Two Wastelands 3.3 and Project Nevada where super mutants in the Capital Wasteland don't equip weapons and only fight with fists. This mod will make super mutants use weapons normally in TTW 3.3.
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Tale of Two Wastelands
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Oh shit my friends, Tale of Two Wastelands 3.3 is out and I'm here with another fix to get Project Nevada working with it. When using TTW 3.3, Project Nevada prevents super mutants in Fallout 3 from equipping weapons, and they only fight with fists. This mod restores TTW's form ID for super mutant weapons and allows super mutants to use weapons included in TTW normally.
Installation: copy the .esp into the data folder in your Fallout New Vegas install folder, activate the plugin in your preferred mod manager, and place it below Project Nevada and any other mods that affect weapons in your load order.
NOTE: the authors of TTW state that TTW and Project Nevada are incompatible, and they are correct. Using TTW and Project Nevada together will produce minor bugs like multiple versions of the same items, but these bugs are minor enough that the game still works fine. I suggest using the mod below to fix some of these incompatibilities. Load my mod below this mod if you use it:
Project Nevada Equipment - TTW Compatibility Patch by ashjay101 https://www.nexusmods.com/newvegas/mods/70824