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Bunslinger

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Bunslinger

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About this mod

Fixes light armor perks to dynamically check the player's equipped armor class instead of referencing a specific list of specific disallowed armors.

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You don't need this if you use Unofficial Patch NVSE Plus, though I do recommend this for TTW as this particular fix seems to be absent.

Alternatively, you could use the "Medium Allowed" version this mod offers for either.


This mod changes the Light Touch, Travel Light, and Tunnel Runner perks to dynamically check the player's equipped armor class, instead of referencing a specific list of disallowed armors.

What does this mean? Ordinarily, all 3 of these perks reference a list called "NVTravelLightBadArmorList". This list contains the form of every armor in the game that is not of the "light" armor class, and the perk checks if the player has any of the armor in that list equipped. If they do, then don't give them any of the perk effects.

The problem with this is that modded armors are not automatically added or removed from this list, something that has to be done via script, or else you'll run into compatibility issues with modded armors all modifying that list without a script and thus overriding each other. Frankly it just results in a big mess.

Instead of doing that, this mod uses a function added by JIP LN NVSE which allows the perk to check the player's actual equipped armor class, which waives all of that nonsense and works much more dynamically. The dreaded list is now completely ignored, which means these perks will now automatically work with modded armors.

I've also added an alternate version that allows medium armors to apply to these perks, and the reason for that is mainly to work with Cosmetic Wardrobe, as due to scripting limitations, it will consider your "cosmetic" armor as "equipped" and forfeit the benefit of these perks if they're not light, despite only using it for looks. Cosmetic Armor is not required to use this version.

Enjoy!