Do you want the +20% Sneak Speed Buff? Wish you could turn off certain voice lines? What about applying Med-X AFTER the first damage of combat? Or are you just tired of burning through all your Stimpaks or Med-X? Well, this mod gives you the ability to fix all of these things ... AND MORE!
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Author notes
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File credits
InfinitRien for the toggle-able voice lines suggestion. [1.1.0] wandererhaha for the toggle-able Med-X and Stimpak suggestion. [1.1.0] m1cmou for the suggestion of a light armor re-class option. [1.3.0] Lathor50 for the suggestion for a non-addictive Med-X option. Thank you to Goldbartender for their assistance and providing me with their suggested non-addictive Med-X fix. [1.4.0] Goldbartender for the suggestion of a re-based +15 stealth to crit-chance option. [1.4.0] m1cmou for the suggestion of a re-based +15 stealth to agility option. [1.4.0] Nomporu for the suggestion of an ini file for settings to apply across saves. [1.5.0] ZipZoptheCat for the suggestion of a re-base to reduce the +15 stealth to +5. [1.6.0]
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Changelogs
Version 1.6.0
+Added a 'DumpSettings' property to the ini. Set this to '1' and load a save to dump it's settings to the file.
+Added an optional rebase that reduces the +15 stealth to +5.
~Updated .ini support for settings. A settings.ini is now included in the main mod bundles to allow mod managers to manage the file.
Version 1.5.0
+Added .ini support for settings. Settings are now saved and loaded against an INI file (~/Data/Config/BSSm2/settings.ini). Previous saves will dump their setting to the .ini if it does not exist.
~Fixed a bug where the "No Med-X to Apply" setting would not reset to default.
Version 1.4.0
+Added an optional Non-Addictive Med-X extension.
+Added an optional +15 stealth rebase to +15 crit-chance.
+Added an optional +15 stealth rebase to +2 agility.
~Reworked the light armor reclass to be an .esp extension of the base mod.
~Reworked the fomod installation
Version 1.3.0
+Added an optional 'Light' armor class version of the suit with a reduced weight of 15 lbs that can be be selected during the mod installation process using FOMOD dialogue.
Version 1.2.0
~Fixed the "+20% sneak speed not working" vanilla bug
~Updated the MCM Voice Settings menu to be cleaner
~Updated an internal debugging tool
Version 1.1.1
~Fixed a bug that was preventing the start combat voice line from playing
~Fixed a typo in an internal debug tool
Version 1.1.0
+Added the ability to enable/disable the Stimpak auto-injection feature.
+Added the ability to enable/disable the Med-X auto-injection feature.
+Added the ability to enable/disable all voice lines, or individual voice lines on the suit.
~Fixed the voice line triggers in regards to Med-X and Stimpak supply so they will use the minimum set by the player.
Version 1.0.0
Initial release
This mod aims to give the player more control over the Stealth Suit Mk II from the Old World Blues DLC in order to provide a better suit user experience!
PLEASE NOTE: Out of the box, this suit is configured to work as it does in vanilla (with the exception of any bug fixes).
Using the Mod Configuration Menu, you can adjust the following settings on the suit to your liking:
Disable all voice lines, or disable the following individual voice line categories independently:
- Random Out-of-Combat Remarks - Entering Combat - Leaving Combat - Sneaking with the Pip-Boy Light On - Suit Equipped - Suit Equipped Stimpak Check - Suit Equipped Med-X Check - Suit Unequipped - Applying Stimpak - No Stimpaks to Apply - Applying Med-X - No Med-X to Apply PLEASE NOTE: Quest based voice lines are unaffected!
Disable the Stimpak auto-injector
Disable the Med-X auto-injector
Change the percent (%) for your health to drop below before the suit will apply a Stimpak
Change the Med-X application between "Start of Combat" (vanilla) or after the first damage of combat has been taken
Set the minimum number of Stimpak/Med-X to preserve before using them them automatically (voice lines adjust accordingly)
Disable the limb condition check on the Med-X auto-injector
Change the percent (%) for your limb condition to drop below before the Med-X auto-injector will apply a Stimpak
You can switch between a global percent (%) for all limbs or a custom percent (%) for each individual limb!
An optional 'Light' armor class version of the suit, with a reduced weight of 15 lbs.*
An optional 'Non-Addictive' Med-X option for the suit.*
An optional re-base that switches the +15 stealth for +15 crit-chance.*^
An optional re-base that switches the +15 stealth for +2 agility.*^
An optional re-base that reduces the +15 stealth to +5.*^
* Available via the installation process or the optional files. ^ Incompatible with each other. Only one can be selected.
This mod also fixes the following bugs:
A proper sneak speed fix. (Not just a global movement speed adjustment)
Settings are saved against an ini file located at `~/Data/Config/BSSm2/settings.ini`.
Please feel free to request features or bug fixes ... see the forum section for more information.
Upgrade Instructions! Please unequip the Stealth Suit Mk II and save before updating your version.
Credits and Thanks:
InfinitRien for the toggle-able voice lines suggestion. [1.1.0]
wandererhaha for the toggle-able Med-X and Stimpak suggestion. [1.1.0]
m1cmou for the suggestion of a light armor re-class option. [1.3.0]
Lathor50 for the suggestion for a non-addictive Med-X option. Thank you to Goldbartender for their assistance and providing me with their suggested non-addictive Med-X fix. [1.4.0]
Goldbartender for the suggestion of a re-based +15 stealth to crit-chance option. [1.4.0]
m1cmou for the suggestion of a re-based +15 stealth to agility option. [1.4.0]
Nomporu for the suggestion of an ini file for settings to apply across saves. [1.5.0]
ZipZoptheCat for the suggestion of a re-base to reduce the +15 stealth to +5. [1.6.0]