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Pennsylvania Ballistics

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This is a mod that mainly rebalances the Silenced .22, because it is actual booty cheeks. I would rather have a flaming torch stuck up my ass and drink lighter fluid in the process. I'd rather be attached to the back off a speeding truck while being dragged across the road with speedbumps included than use than use OG Suppressed .22

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This is a mod that mainly rebalances the Silenced .22, because it is actual booty cheeks. I would rather have a flaming torch stuck up my ass and drink lighter fluid in the process. I'd rather be attached to the back off a speeding truck while being dragged across the road with speedbumps included than use than use OG Suppressed .22 Yes, it is that bad. You've probably used it once to kill Benny, but that's the first and only time you'll ever use it in the infinite playability of Fallout: New Vegas.

THE STATISTICS

9 :Vanilla   Damage   New: 11

18 :Vanilla   Crit Damage   New: 22

x3 :Vanilla   Crit %   New: x3.5

31.5 :Vanilla   DPS   New: 38

3.5 :Vanilla   APS   New: 3.5

16  :Vanilla   Clip   New: 18

100 (495) :Vanilla   HP   New: 200 (990)

This mod also improves the Limb Damage multiplier, Base VATS To-Hit chance, Fire Rate, and the Spread. Most importantly the spread, because that was the worst part of the Silenced .22. If you wanna debuf or do the opposite to the gun, do so in the GECK! Duh!

THE UNIQUE
The unique gun (which is also a Silenced .22) ironically named 'Hush' is also featured in this edition of the mod. The gun is inside the Gun Runners Head Quarters, which is now unlocked for ease of access. The directions to the gun is in the video above. The gun is a blacked out variant with the text "Shhh..." in cursive on the side instead of the gun manufacturer. The gun also uses a unique mod exclusive ammo type named Nervos .22 (explained later). The reason for this is because of the story of the gun and to balance it (it is quite overpowered, and you'll see why). 

Damage
12
Crit Damage
25
Crit %
x1.5
DPS
41
APS
3.5
Clip
22
HP
300 (1485)

The gun may seem no better than a laser rifle by the stats, but here's the kick: 'Nervos .22 Rounds' paralyze their targets when it's a critical. Any size. Any time. All crits. Not only this, but the fire rate is increased like crazy. Two times the normal. So with high luck, you could have a deathclaw on the ground the whole fight. Again, this is countered by the little amout of Nervos Rounds.

STORY
A doctor named Dr. Grandevous (GRON-day-Voo) who will be a reoccurring character in our mods, especially the terrorism quest mod we're developing, creates a gun and ammunition type that can attack the nervous system of any living thing; disabling them for seconds at a time. To patent his gun and sell it, he gave it to the Gun Runners of the Mojave to test it. An unlucky victim named Kevin tested the gun with combat armor even coating him head to toe: but it ricochet back and paralyzed him for life. 

Watch this for the Unique's location

-------------------------------------------------------------------------------------The Team-----------------------------------------------------------------------------------

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AUSTRAVICH (Geck-er, Coder, and Writer)
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DUUCKLE (Artist, Tester, and Designer)
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ECHO (Mesh Artist, Animator, and Modeler)
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IF YOU NEED ASSITANCE, PLEASE CONTACT US ON PENNSYLVANIA BALLISTICS' TWITTER PAGE (above), NOT MINE.