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CC Attribution 4.0 International https://creativecommons.org/licenses/by/4.0/
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Changelogs
Version 2.1
Removed Apparel subcategory in favor of the functionality offered by Crafting Consistency Fix's ESP-Less version
Version 2.0.1
Fixed broken scriptrunner scripts that had automatic compatibility in them due to me misunderstanding how scriptrunner works.
Version 2.0
THE GREAT DE-BLOATING
Removed deathclaw meat and related features, moved to its own mod, Simple Deathclaw Meat.
Removed features related to dead money vending machine return options, except for the subcategory, moved to Essential DLC Enhancements Merged TTW patch.
Removed features related to ultrajet crafting, recommended use Essential Vanilla Enhancements Merged and my TTW patch.
Removed features related to mirelurk and lakelurk items, moved to its own mod, Simple Mirelurk Items.
Removed features related to voracious reader, moved to its own mod, Voracious Reader Recipes.
Removed features related to hiding recipes based on dlc/mojave, moved to Essential Vanilla Enhancements Merged TTW patch using its ini setting.
Removed cell and worldspace edits that change statics to items, moved to its own mod, Statics to Vanilla Items.
Removed a couple uninteresting or buggy features, like unique fresh produce items and bog moonshine. These might or might not return one day.
Changed everything to be done via scriptrunner scripts.
Removed ini support. If you don't like a feature, you can remove corresponding blocks in the scriptrunner scripts.
Added Darts subcategory. Any reloading bench recipe with "Dart" in the recipe name will be placed in this subcategory.
Added Apparel subcategory. Any recipe which crafts apparel will be placed in this subcategory.
Added Drinks subcategory. Any recipe which crafts items in lists AlchoholicDrinks, NonAlchoholicDrinks, WaterLIST, or NukaBottleDrinks.
Manual exceptions and manual additions set for Drinks subcategory due to them not being included or not fitting. Rushing Water will not be added to the subcategory, Black Coffee and TTW's drink items will be.
Version 1.8
Reverted most in-world replacements of mirelurk egg containers to items, due to them being placed in world geometry most of the time. Made sure to check if only the eggs that aren't partially inside anything could be picked up
Version 1.7
- Adjusted effects of Steamed Mirelurk and Steamed Lakelurk.
- Added Steamed Lakelurk to NV food loot.
- Changed Lakelurk Egg's model to be that of the Fallout 3 Mirelurk Egg container, but with physics.
- Added Mirelurk Egg and integrated it in lists and loot.
- Replaced all Mirelurk Egg containers with Mirelurk Egg items.
- Mirelurk Eggs are now used in the Mirelurk Cakes and Mirelurk Thermador recipes instead of Ant Eggs.
- Added Deathclaw Meat and integrated it in lists and loot. Has damage and endurance buffs, but has poor healing effects.
- Added Spicy Deathclaw Kebab and Roasted Deathclaw food items.
- Added Fresh Apple, Pear, Carrot, and Potato items that have slightly better effects and retain their fresh attribute. They'll get renamed to "Apple, Fresh" with the setting set.
- The produce in Dr. Li's Lab, the Sierra Madre Vault, and a few other places have been replaced with these unique produce items.
- Added an AWOPFO3 patch which swaps the vanilla produce with the fresh produce items in levels where AWOP's fresh items were placed.
- Improved handling of Fresh Suffix.
- Attempted to make new items able to be disabled.
- Reorganized the ini file. You may need to redo your settings.
Version 1.6
Ultrajet recipe is now a campfire recipe.
Ultrajet now also requires Abraxo Cleaner to be crafted.
Version 1.5
Added recipe to return sexy sleepwear and grimy businesswear.
You can now disable the return options for businesswear, sexy sleepwear, and hats if desired.
You can now disable the return option for singular cigarettes separately, if desired.
You can now disable the ultrajet recipe if desired.
The unbend tin can recipes now require repair 10 instead of 20, based on the jsawyer recipe.
The tin can recipes now account for various jsawyer mods that are out there, disabling themselves or adjusting them to suit.
The additional return recipes now account for various mods which add them, disabling themselves.
Disabling recipes via ini option will also blank out the ingredients, making them not show up in mods like Extra Item Info.
Version 1.4
Replaced more static pots, clipboards, brahmin skulls, and fission batteries with misc item versions that aren't embedded in the ground, hanging on something, or visually powering something.
Version 1.3
- Added steamed lakelurk to the everything list
- Changed items which would have "(Fresh)" in their name to instead have ", Fresh" in their name. Only really affects AWOPFO3 items, items in the base game don't do this. Change with bChangeFreshSuffix setting.
Version 1.2
Dynamic poisons crafting subcategory now works thanks to recent Johnny Guitar NVSE update.
Replaced various remaining movable statics with their item versions. This affects a lot of pots and some coffee mugs.
Poker Chips are now just Chips
Added Steamed Lakelurk to lists via script
Version 1.1
bReturnSubcategory - Sets all recipes with "[Return]" in their name to a new Return subcategory.
bPoisonPrefixes - Adds a "Poison, " prefix to all poisons
Added Steamed Lakelurk and a recipe to craft it
Added Ultrajet recipe with unlock condition.
All recipes which use Mojave exclusive items are now conditioned to be hidden until you first go to the Mojave (or if you have one of the items)
Nukalurk related recipes are now hidden until you first acquire nukalurk meat.
Added more dead money return recipes for DC and other pre-war clothing items, and tweaked names.
This mod tweaks the names of many items to assist with sorting and consistency, significantly reorganizes the crafting menu, and tweaks and adds a few crafting recipes.
This is a scriptrunner mod, so you can remove features by deleting the relevant code if you don't like something
Item Names and Tweaks
Pot > Large Metal Pot
Large Metal Pot value is now 1 bottle cap instead of 0.
Ceramic Dinner Plate > Ceramic Plate
Butter Knife > Metal Butter Knife (the plastic one has been left alone)
Milk Bottle > Empty Milk Bottle
Triangle > Pool Triangle
Fresh Apple > Apple
Fresh Pear > Pear
Fresh Carrot > Carrot
Fresh Potato > Potato
Adds a “Book, " prefix to all skill book names. Affects all book aid items, including those from mods. (they are a specific record type)
Adds a “Magazine, " prefix to all skill magazine names
Adds a “Mod, " prefix to all weapon mod names. Affects all weapon mod items, including those from mods. (they are a specific record type)
Adds a “Card, " prefix to all caravan cards. Affects all caravan card items, including those from mods. (they are a specific record type)
Adds a “Chip, " prefix to all poker chips, and removes “Chip” from the end of their names. (example “Chip, The Tops”) Affects all poker chip items, including those from mods. (they are a specific record type)
Adds an “NCR Money, " prefix to all NCR dollars, and removes "NCR" from the end of their names (example "NCR Money, $5")
Adds a "Poison, " prefix to all poisons. Affects all aid items which the game considers to be poisons, including those from mods. (the game checks certain effect variables)
Changes food items prefixed with Ice Cold to suffixes, like “Ice Cold Nuka-Cola” to “Nuka-Cola, Ice Cold”. Affects all aid items, including those from mods.
Changes food items prefixed with Irradiated to suffixes, like “Irradiated Sunset Sarsaparilla” to “Sunset Sarsaparilla, Irradiated”. Affects all aid items, including those from mods.
Pre-War Toaster > Toaster
Post-War Toaster > Toaster, Ruined
Small Burned Book > Ruined Book, Small Burned
Small Ruined Book > Ruined Book, Small
Small Scorched Book > Ruined Book, Small Scorched
Small Destroyed Book > Ruined Book, Small Destroyed
Large Burned Book > Ruined Book, Large Burned
Large Ruined Book > Ruined Book, Large
Large Scorched Book > Ruined Book, Large Scorched
Large Destroyed Book > Ruined Book, Large Destroyed
Pre-War Book > Pre-War Book, Small Teal
Pre-War Book > Pre-War Book, Small Black
Pre-War Book > Pre-War Book, Small Brown
Pre-War Book > Pre-War Book, Small Blue
Pre-War Book > Pre-War Book, Large Teal
Pre-War Book > Pre-War Book, Large Black
Pre-War Book > Pre-War Book, Large Brown
Pre-War Book > Pre-War Book, Large Blue
(TTW) Wild Punga Fruit > Punga Fruit
(TTW) Refined Punga Fruit > Punga Fruit, Refined
(TTW) Glowing Mushroom > Glowing Fungus
Changes instances of " (Fresh)" in item names with ", Fresh". Only really affects items added by A World of Pain for Fallout 3, items in the base game don't do this.
New Recipes and Tweaks
Adds recipes to the three main crafting stations that allows you to unbend tin cans. Automatically disabled if jsawyer or derivatives are detected.
The Meals-to-metal recipe now uses the metal butter knife instead of the plastic one in its ingredients.
Sets all recipes which craft poisons to a new Poisons subcategory. Affects all recipes in the game which craft items the game considers to be poisons, including those added by mods.
Sets all recipes which craft drinks to a new Drinks subcategory. Any recipe which crafts items in lists AlchoholicDrinks, NonAlchoholicDrinks, WaterLIST, or NukaBottleDrinks will be put in this subcategory, with some manual exceptions and additions, Rushing Water will not be added to the subcategory, Black Coffee and TTW's drink items will be.
(DM) Sets all recipes with "[Return]" in their name to a new Return subcategory. This also affects recipes from mods, as long as they have "[Return]" in the name.
(TTW) Sets all recipes which craft darts to a new Darts subcategory.
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