A comprehensive invisible wall remover for Tale of Two Wastelands.
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Changelogs
Version 1.1
Carried over two small YUP changes that I either missed or were added in an update. Provided an ESM version.
It would be wise to load this mod before other mods that make Cell/Worldspace changes, such as Uncut Wasteland. I have provided an ESM version as well as an ESP version. Choose one.
I've always found the invisible walls in Fallout 3/New Vegas to be quite intrusive. They seemingly exist only to funnel the player one way or another, ensuring you experience things in the exact order the developers want you to. Call me crazy, but I enjoy freedom in my open world games.
What I've done here is simply further the work of other mod authors to create a more modern and comprehensive invisible wall remover. I began with using Appendant's Ultimate Invisible Wall Remover as a base and to handle the New Vegas side of things. Then, using jlf65's TTW3 Invisible Wall Remover as a reference, I removed countless invisible walls from FO3 as well. I adhered to the 'disable' method of removal from the former mod as opposed to the 'delete' method from the latter, which I believe is the superior way. I also went through all the records and carried over any TTW or YUP changes.
Considering this mod only disables collision markers, compatibility should not be an issue. Load high to be safe.