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Yamatohime

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Yamatohime

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About this mod

The post-war wastelands are dangerous. You got to know it by chance. And that chance gave you ability to spit fire at your enemies, resist open flames and "infect" your enemies with "fire curse". As the downside, alchoholic beverages are more harmful to you... And your surroundings.

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This mod adds one joke trait that give your character additional 100% Fire Resistance. Additionally, you can spit fireballs (to do so, you need to be unarmed and press block while aiming at enemy) and put flame curse on your enemies. Be careful with alchohol though...


ADDITIONAL PERKS

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DRAGON RESILENCE
Requires: Level 6, Dragon Ancestry, END 8, Science 75.
Effect: Adds +2 DT and 1 DR per 6 levels up to maximum of +16 DT and +8 DR at level 48.

DRAGON IMMUNITY
Requires: Level 6, Dragon Ancestry, END 8, Science 75.
Effect: Regenerates 1 HP per second, adds 5% Radiation Resistance per 6 levels up to maximum of 40% Radiation Resistance at level 48.

DRAGON TENACITY
Requires: Level 6, Dragon Ancestry, END 8, Science 75.
Effect: Doubles AP regeneration, adds +10 AP per 6 levels up to maximum of 80 AP at level 48.



EVOLUTION PERKS

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ANCESTRY: IMMOLATION
Requires: Level 100, Dragon Ancestry, END 8, Science 100, no other Ancestry.
Effect: Adds 10 DT and 5 DR. Improves Fire Spit, Battle Cry and Flame Curse.

ANCESTRY: TOXITY
Requires: Level 100, Dragon Ancestry, END 8, Science 100, no other Ancestry.
Effect: Adds 100% Poison Resistance. Changes Fire Spit and Flame Curse to Acid Spit (DT/DR penalty and Poison for 30 seconds) and Acid Curse (weaker version of Acid Spit). Changes effects of Battle Cry.

ANCESTRY: POWER
Requires: Level 100, Dragon Ancestry, END 8, Science 100, no other Ancestry.
Effect: Adds +25 Unarmed Damage. Changes Fire Spit and Flame Curse to Power Breath (blows enemies away) and Power Strike (stronger punches). Changes effects of Battle Cry.



BATTLE CRY

Press "G (can be changed in "ini" file.)" when unarmed. Requires 50 AP.
Basic: +30 DT / 15 DR for 60 seconds.
Immolation: +30 DT / 15 DR and regenerate 5 HP per second for 60 seconds.
Toxity: +30 DT / 15 DR, +100 Radiation Resistance and -5 RAD per second for 60 seconds,.
Power: +50 DT / 25 DR for 60 seconds, +25 Unarmed Damage.