Distributed headgear, hats, and accessories to add more variety to the NPC armors in the Mojave Wasteland. Take out items you don't want via .ini. Uses a script-based approach to avoid conflicts with other mods. Comes with custom Pip-Boy icons.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Open permissions The icon for the Ponchos and Vintage goggles were created by ItsMeJesusHChrist as part of Consistent Pip-boy Icons. One icon was also used in the Nexus thumbnail. All headgear meshes/textures are from hagyjalbeken's Headgear Is Important - Headgear Pack. All poncho meshes/textures are from Lexton's LexFONV Clothing I for TYPE3. All game assets in this mod are used and released the open permissions they were released with. Thank you to mod creators who release under open permissions, you are the real chads of modding. The icon for the Poncho and Vintage Goggles was created by ItsMeJesusHChrist as part of Consistent Pip-boy Icons. One icon was also used in the Nexus thumbnail.
Everything else was created by me, including the other icons and textures as well as the collision meshes and worldmodels. Of these all can be used as a modder's resource, with credit, AS LONG as you also implement similar open permissions, according to the CC BY-NC-SA 4.0.
Thanks to PyroJesus for the Clint Eastwood texture Thanks to Dimon99 for type3 Thanks to Backsteppo for poses used in screenshots Thanks to Redline_C64 for a pair of pants and a shirt snatched from the Jill Valentine BSAA Thanks to Bethesda and Obsidian for Fallout New Vegas. Thanks to TESNexus.com for hosting this mod. Thanks to LHammonds for the Readme Generator. Thanks to my brothers for being Guinnea pigs for my mods. Thanks to those I forgot to give proper credits.
The icon for the Poncho and Vintage Goggles was created by ItsMeJesusHChrist as part of Consistent Pip-boy Icons. One icon was also used in the Nexus thumbnail.
Donation Points system
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Changelogs
Version 1.1.1
fix: removed bad reference to ".esp" when it should be an ".esm" for iIndex. This also fixes the vanilla armors bugging out, disappearing limbs and broken textures
Version 1.1.0
Rebalanced costs of every item to be more vanilla-esque
Removed DT from ponchos
Version 1.0.0
Initial release
Much of the population of New Vegas wears the same hats, armors, and clothing. This mod aims to fix this by adding more clothing/armor variety.
12 headgears and 4 ponchos from Headgear is Important and Lex's Ponchos, now properly integrated and distributed in the game. I've also modified the meshes to reduce clipping and also fit snugly on character heads as much as possible.
Comes with support for B42 Descriptions and Helmet Overlay. A successor to my mod KARPSOL, and an attempt to do something similar to Spice Of Life with open source assets.
Also completely customizable. Known issues: the sports visor has a weird world mesh and the ponchos clip with bulkier clothing/armors. If you don't like those items, you can disable them.
"Armors" in this case refer to the fact that all wearable items are "armors" in New Vegas. All the items in this mod would be considered accessories.
Features
Integration
This mod should work with any mod. It should work with TTW since it uses the same overlapping leveled lists.
Armors are distributed to vanilla leveled lists completely using modern scripting methods. This means no conflicts. NPCs from mods like Mojave Raiders will have DVA armors as well.
The mod distributes items to generic wastelanders, as well as mercenaries, raiders, Fiends, and more. They are also found as loot in various containers and can be bought from vendors. Some named NPCs will have them too.
Support for Helmet Overlay if you are really into helmet overlays.
Modified meshes for Simple Hairs if you use that mod, included as an optional file. Warning -- some of the headwear will look extremely thick on any female actor that's not using Simple Hairs.
New worldmodels with collisions for everything. Drop or place these items wherever you want.
New handmade icons for everything.
Customization
You can turn off any item you don't want in your game via the .ini file included with it. config\B42Descriptions\DVA - Distributed Variety Armors\DVA-config.ini
Installation
Make sure you have all required prerequisites, including JIP LN NVSE and JohnnyGuitar NVSE. If you have Improved Console, make sure it is updated to the latest version.
Install the main file.
If you have Simple Hairs, install the optional file and make sure it is overwriting the main file.
You're done! Take a look at config folder for customization options.