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Changelogs
Version v2.1
Changed Med-X to use "Nevada agave fruit" instead of "Cave Fungus" as I realised you can only acquire cave fungus in Zion. I chose Nevada agave fruit as it is one of the plants Arcade Gannon mentions in when talking about his research.
Version v2
Changed Jet to use "Brahmin Meat" instead of "Maize" and "Mutfruit" as the lore states that it is made from Brahmin dung fumes. Removed two items for one to account for the limited amount of meat in the gamespace.
Changed Med-X to use "Cave Fungus" instead of "Turpentine".
As you can tell by my recent mod upload history, I'm planning on playing a "medical" character. And while the easy recipes are useful for an easily addicted character, I find them to be a bit too easy and goofy(Not implying my recipes are realistic but still :P).
The changes can be seen below but keep in mind that the drug output has been tripled in every altered recipe in order to compensate for the increase in complexity.
Versions:
Addon: This is an .esp file that needs to be loaded alongside More Perks Reimagined. Replacer: This is a patched version of the original .esp. Use this if you don't want to bloat your load order. You still need the original mod!
I might have gone a little overboard with the recipes this time, so they are subject to change.
As always, I'm open to suggestions.
Should be safe to add and remove mid-save as all it does is alter the recipes.