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Drithius

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drithius

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About this mod

An attempt to streamline Johnnyeah's process for getting WME up and running alongside WRP. EVE as well.

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WME - WRP Streamlined


A resource center for people looking to run both WME and WRP, including the below install guide and various fixes to Jonnyeah's original assets.  If you are using FOOK, head over to my Resource page and use those WME replacers instead.

  • All WME-DLC-WRP esps merged into a single plugin. That's like 10+ plugins😳. Well, sorta. For the sake of compatibility, Weapon Mods Expansion.esmWME- DLCs.esm, & WME - GRA.esm are still required.
  • Dinner Bell - WRP textures fixed.
  • Sighting nodes added to the below weapons:
* .44 Magnum Revolver
* Hunting Revolver
* Trail Carbine
* Hunting Rifle
* Anti-Materiel Rifle
* Sniper Rifle & uniques
* Marksman Carbine & unique
* Gauss Rifle & unique
* Bozar

How do scoped weapons benefit from sighting nodes?  Through the magic of Stewie's Tweaks' Smooth True Ironsights and Scope Visibility Delay.

  • WMEVE updated.  Nothing crazy, but some orphaned weapon mods removed from certain vendor lists.


Guide!
You will need to install the following (in order):

Do you want EVE as well? 

Things to keep in mind:
  • WME already merges GRA weapons, so you may want to toggle off that feature in mods such as Mojave Arsenal.
  • Animation replacers, depending on the pack you're using, may mess with EVE.  I'm personally a fan of Hitman's Anniversary Pack, Rockbiter's Clean Animations, and New Vegas Animation Overhaul for custom KNVSE. WMEVE is not compatible with Hitman's KNVSE animation for the Gauss Rifle.