For whatever reason since my newest playthrough, the corner messages keep repeating like four or five times. So when it tells you how to crouch it'll repeat that message over and over again
Hey, I'm currently testing controller support for my mods and encountered an issue where pressing B to close my menu would also close the pause menu. The same issue is happening when closing your log but I found a fix, simply add a controller check in your closing event: if GetController == 0 ;added - because Nexus thinks it's javascript SetUIFloat "StartMenu\NOGLOW_BRANCH\main_container\_enabled" 1 endif The B button is hardcoded to do this on its own but it triggers after the script so it will see _enabled == 1 and think you want to close the pause menu. The check prevents this.
i don't get it, if you don't have the time to fix issues with the mod (which is very understandable) why remove it when someone else fixes it? he literally said you could include the fixes on the original... why not just include the fixes here? the work is literally already done and the fixes were done simply to help the community out, xilandro's mind is really a mystery to me
Okay let's break it down step by step. 1. I have time, but I don't have the focus. I've been rewriting the mod on and off for some time now. 2. I didn't remove anything. If anyone reuploads someone else's mod (fixes or not) and breaks TOS - that's gonna be removed by jannies. 3. Why not include someone else's fixes? Because they were out of date by the time of posting and spawned several new bugs. And those got instantly blamed on me. Do I want such "fixes"? No. Do you want such fixes? 4. "xilandro's mind" is an ADHD caffeine-fueled idiot machine. No mystery.
Instead of deleting the lines, you have to delete the ";" at the start of the lines. The lines without a ; are being used by the mod to find notification messages you don't want to see, and the lines with a ; are completely ignored by the mod and are just there to make it relatively simple to add specific filters.
For those wondering how it works: those lines are a pre-made list of black lists for filtering messages you don't want to appear. And the lines under [RegEx] in particular use a coding standard that uses symbols to match text, hence the $ which is just used as a symbol with a special meaning and doesn't relate to money/caps at all.
388 comments
Mod under reconstruction, please be patient.
10/10
if GetController == 0 ;added - because Nexus thinks it's javascript
The B button is hardcoded to do this on its own but it triggers after the script so it will see _enabled == 1 and think you want to close the pause menu. The check prevents this.SetUIFloat "StartMenu\NOGLOW_BRANCH\main_container\_enabled" 1
endif
1. I have time, but I don't have the focus. I've been rewriting the mod on and off for some time now.
2. I didn't remove anything. If anyone reuploads someone else's mod (fixes or not) and breaks TOS - that's gonna be removed by jannies.
3. Why not include someone else's fixes? Because they were out of date by the time of posting and spawned several new bugs. And those got instantly blamed on me. Do I want such "fixes"? No. Do you want such fixes?
4. "xilandro's mind" is an ADHD caffeine-fueled idiot machine. No mystery.
Can someone help me with how to do that?
For those wondering how it works: those lines are a pre-made list of black lists for filtering messages you don't want to appear. And the lines under [RegEx] in particular use a coding standard that uses symbols to match text, hence the $ which is just used as a symbol with a special meaning and doesn't relate to money/caps at all.