About this mod
Adds the new Gold/Silver revolvers carried by the Mysterious Stranger and Miss Fortune in my Pin-Up mod right next to this one. .50 cal, modified 6 baller chamber, HIGH power. Soon to be patched for Hitman's anims. (Unless you wanna do it).
- Requirements
- Permissions and credits
- Changelogs
- Donations
These twin revolvers are custom new Smith and Wesson M500 .50 cal magnums customized with a 6 bullet chambered loader and chromed finish. They're carried by my Pin-Up version of the Mysterious Stranger and Miss Fortune, which can be found HERE.
KEY FEATURES OF THIS RELEASE:
- 6 bullets instead of the M500's usual 5.
- Their power is between the .44 and the hunting Revolver. I'll lower/raise it according to your opinions.
- They're stand alone, it does NOT depend on whether you're using the Pin-Up Girls or not.
You can find the guns inside a mini weapons locker on top of the ammo bench to the right of the Goodsprings General Store. There's a descriptive image above.
Again, these are part of my planned expanded mod that will be basically another weapon store of the same size and features as the Gun Runners. I'll give it its own design, lore and identity just like I did with the Vivienne Kleine Boutique.
I want to make this because there's just NO lore friendly reasons to add new, custom, modern (or even futuristic) weapons in New Vegas. What I aim at is to have the new NPCs in charge of the store handle never seen before models and stock them in a perfectly lore friendly way. I mean, why would an M16 fully equipped with a ACOG sight just magically appear at Doc Mitchell's house? The Gun Runners ARE manufacturers, but are content with simply building existing models. Good for them, but my people will design and build with new and exciting blueprints without ever going too far or make anything too outrageous like a Saint's Row DLC gun (not that there's anything wrong with that). Stay tuned.
KNOWN MINOR ISSUES:
- Not an issue, but we all know the vanilla animations aren't the best, so I'll patch this with modern anims soonish. If you can't wait and you know what you're doing, PM me if you're interested in patching the guns with pretty new kNVSE animations.
- The dreaded loader bug in the .44 magnum used to plague these as well, that has been since fixed.
Thanks a bunch!! Comments, requests, kudos and bug reports are appreciated (Though, kindly understand that incompatibilities with random 10 year old obscure mods are NOT a bug). If you wish to support my content sending a tip, you can click on these to:
If you haven't, check out my Armour Mods: The Nevada Cowgirl and Desert Fox Sets.
