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DefJack

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DefJack

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About this mod

Felix's Fortune adds five LUCK boosting consumables to the game.

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Felix's Fortune
"Molecular Chemistry - it's easier than you think!"

Luck is a highly valuable SPECIAL stat in F:NV - literally. High Luck values render the available Casino games trivial, thus granting the player access to a significant sum of easy caps. These caps are then usually invested into purchasing SPECIAL enhancing implants and/or expensive gear - providing a considerable boost in power. 

Whilst most SPECIAL stats can be readily boosted temporarily for players using an alternative build, Luck has comparatively few options - the available solutions often require access to a DLC, a specific faction alignment or both to be effective. Therefore a high initial Luck stat for many feels mandatory, regardless of the requirements of their desired build.

This mod attempts to redress this by adding the following selection of five Luck boosting consumables:

(None of these effects stack)

(All of these items persist during/through Casino games)

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       Baldwin's Blessing:

"...while patrons insist that they indeed receive better hands, our calculations suggest that house edge remains undiminished..."
   
 Luck: + 1

 (H20 +25, CHA +1, STR +1, INT -1)

        Duration (60s)

Cost: 350 Caps

Available for purchase from bartenders at the Tops, Gomorrah, Ultra-Luxe and Atomic Wrangler. 

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        Compound X-57:

"...the primary constituent of X-57 is a recently discovered polyvalent molecule with some peculiar qualities - the novel stabilising agent suggested by Doctor *redacted* should permit further investigation..." 
     
       Luck +3 

         (Science +5, INT+1, AGI -1, END -1)

        Duration (60s)

Crafted - Requires:
 
Science 65

Baldwin's Blessing (1)
Mentats (1)
Purified Water (1)
Empty Syringe (1)


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          Hydroxy-Felicine:

"...while a chi-squared analysis of our data does suggest a significant correlation between administration of H-Felicine and improved participant odds in a variety of chance based games (p = 0.96), it must be stated that the sample size was small (n=37) and any conclusions drawn may be premature..."

        Luck +3
 
      (Medicine +5, INT +1, AGI -1, END -1)

        Duration (60s)

Crafted - Requires:
 
Medicine 65

 Baldwin's Blessing (1)
Rad-X (1)
Med-X (1)
Empty Syringe (1)


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        Nomad's Nectar:

"...a little healin' powder here...a little ant gloop there...this stuff better not blow up..."

       Luck + 3

     (Survival +5, END +1, STR +1, INT -1)

        Duration (60s)

Crafted - Requires:
 
Survival 65

Baldwin's Blessing (1)
Ant Nectar (1)
Healing Powder (1)
Vodka (1)


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    Felix's Fortune:

"Looks like it's your lucky day!"
 
Luck + 5

 (HP + 6 (12s), END +2, STR +1, INT +1)

        Duration (120s)

    Crafted - Requires:
 
       Compound X-57 (1)
        Hydroxy-Felicine (1)
       Nomad's Nectar (1)
Empty Sunset Sarsaparilla Bottle (1)
           Bottle Cap (1)   



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Oh, and Luck provides additional critical hit chance, skill points and dialogue options. Consider that a bonus.


Item Form IDs


Felix's Fortune: xx00415E
 Hydroxy-Felicine: xx001936
 Compound X-57: xx001935
Nomad's Nectar: xx00415C
Baldwin's Blessing: xx00415F

Note:
At present this mod has no custom models or art so borrows models from the base game.
All recipes and effects are potentially subject to future change.


Requirements:
This mod should require only the F:NV base game.

Installation:
Simply install as normal through your preferred mod manager or simply extract the .esp and drag it into your data folder.

Compatibility:
I don't believe this mod should cause any major compatibility issues.