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Changelogs
Version 2.0.0
Complete re-write of the script. It's way simpler and less janky now, should result in fewer bugs
Removed ShowOff NVSE as a requirement
Replaced Console Paste Support requirement with Improved Console
Version 1.0.4
Fixes dodgy script causing crashes
Version 1.0.3
Make the mod only affect melee weapons by default. Added an ini to optionally apply to all weapons
Version 1.0.2
Fix a crash when opening the Pip-Boy with fists out
Version 1.0.1
Removed an unneeded meta.ini file
Version 1.0.0
Initial release
Details
Some animation mods (particularly for melee weapons) cause clipping with hand held Pip-Boys.
This is a super simple scriptrunner to fix clipping issues when using custom weapon animations alongside a handheld Pip-Boy mod. Simply hides the player's weapon when the Pip-Boy is open. Fixes issues such as weapons clipping through the entire screen making menus unusable with certain weapons out.
By default the mod will only apply to melee weapons. I've only noticed clipping with melee weapons using animation mods, so this option is recommended.
If you have clipping with other weapons there's a MeleeOnly=1 setting under Config\HandheldPipBoyClippingFix.ini. Just change that to MeleeOnly=0 to hide all weapons when the Pip-Boy is opened.