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Pistol Payback

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PistolPayback

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About this mod

This is a framework that allows for easier implementation of akimbo weapons for animators.

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It's recommended to use MO2 over Vortex with this mod, because Vortex can sometimes delete essential folders it deems are not needed for its virtual environment.

Looking for people with various skill sets (Animation, Modeling, C++, XML, Lvl Design and Writing). If you want to help further develop NVWO – whether it be testing, new features, or if you just have some questions – you can reach out to me on Discord


How do I equip an akimbo?
1. Make sure you have a supported akimbo animation file such as Januusz Akimbo 9mm Animations seen under the option files
2. Open your pipboy
3. Equip a weapon like the 9mm pistol
4. Hover over another 9mm pistol in your inventory.
5. Hit L on your keyboard to equip it as the left hand weapon.


What Does This Do?
  • Allows any combination of weapons to be dual-wielded as long as there are supporting animations.
  • No mesh edits required – Akimbo weapons work seamlessly with all weapon mesh replacers.
  • Handles all node movement automatically.
  • Provides several options for how you want the akimbo functionality handled in-game.
  • Unique left and right reload animations (if the akimbo is set up to include these).

Under the hood, akimbos are considered completely new forms, made possible by Vanilla Plugins+. These forms are registered via the Devkit ESL system.

Recommended Mods:
  • Januusz 9mm Animations – Available in the optional files of this mod. (Note: This mod was not originally made for the framework, so it doesn't utilize all of its features.)
  • Another Januusz animation: WS Double Barrel – Can be dual-wielded with the correct weapon mods.


Known issues as of v2.85:
  • Sometimes the left hand reload animation doesn't play, reload canceling seems to fix it.
    -Often when equipping a weapon for the first time, the left-hand weapon will fail to attach to the player mode. You can fix this by equipping and unequipping the weapon.
  • If you install Weapon Smith, and load into a save with an akimbo equipped, if that weapon is registered with Weapon Smith, the default attachments will fail to attach.
  • When switching perspectives, sometimes animations can bug out. This can cause the bullets to come out of your weapon at a weird angle. Switching perspectives and finishing the reload can fix this.

All Other NVWO Mods: