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Created by

MordethMD

Uploaded by

MordethMD

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About this mod

That mod replace Recon armor from Fallout New Vegas in new design.

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=============== INFO ===============

That mod replace default and Christine's Recon armor in new design for Fallout New Vegas. Mod also adds gloves to armors, makes the helmet closed and adds helmet to Christine's armor, so the mod requires plugin. There are three plugins to choose from:
 - Default - changes models, but does not change parameters;
 - Rebalance - makes armor lighter and slightly increases strength;
 - Standalone - does not change vanila armor, but allows you to make it on workbench.

============ HOW TO GET ============

1. Default and Rebalance:
 - In the same place as always in a regular game. Helmet to Christine's armor - near to the armor itself.

2. Standalone:
 - Create on workbench. Base - craft from ordinary recon armor. Dark - from recon armor or helmet, 2 Scrap electronics, 1 Scrap metal.

============ RENDERS ============

You can also see renders on ArtStation:

https://www.artstation.com/artwork/lD8koa
https://www.artstation.com/artwork/29bvRB

============ INSTALL ============

1. Download archive "Recon Armor Redesign" and install to Data folder of your game.
2. If you want texture with the Brotherhood of Steel logo, download archive "Recon Armor - BoS logo texture" and unzip it into the data folder.
3. If you want rebalanced or standalone version - download archive "Recon Armor - Plugins" and choose your plugin.
4. Activate plugin MDRecArmRepl.esp

=========== REINSTALL ===========

Deactivate  plugin MDRecArmRepl.esp
Delete archive MDRecArmRepl.bsa and plugin MDRecArmRepl.esp from Data folder.

============ CREDITS ============

Obsidian - Fallout New Vegas
Autodesk - 3ds Max
Adobe - Photoshop
Allegorithmic/Adobe - Substance Painter