A quick fix for something that has always bothered me. Makes the coloration of the canyon rubble and rock trim throughout most of the Mojave match better with the mountains and rocks they're often attached to.
Requirements
This mod does not have any known dependencies other than the base game.
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Changelogs
Version 1.4
Added vanilla cliff LOD texture (you might need to regenerate lod)
Version 1.2
Tweaked colors to blend better with landscape and cliffs
I actually really like the vanilla mountains and rocks in New Vegas. Especially with the normal map fix. What has always bothered me, however, is the sickly green hue of the rocky textures meant to transition between rock meshes and landscape. Especially awful is the trim on cliff edges. This mod is a quick attempt to make these textures less distracting, by changing their tint to be more reddish and desaturated. I may do some more if I find any that stick out to me, and tweak these ones to improve them.
The textures edited by this mod: rockcanyonrubble01.dds rockcanyonrubbledirt01.dds rockcanyontrim01.dds
Compatability - These are tweaked vanilla textures, and are meant to compliment other vanilla textures. This mod may not be relevant to you if you use texture packs which alter landscape and rock textures. - TTW: Due to the shared texture paths between New Vegas and Fallout 3 meshes, this mod will affect cliffs and rocks in DC as well. What you can do is keep the mod deactivated in your mod manager while in the Capital Wasteland and activate it when you travel to the Mojave. - Vanilla LOD textures are included but will only take effect if you regenerate your LOD. If you use a mod which uses custom textures for cliff LODs, such as Wasted LOD, distant cliffs will still look vanilla. I might create a patch for that mod in the future. - TTW: Reversely, if you generate LOD for TTW and you don't use a mod which uses custom textures for cliff LODs, such as Wasted LOD - Cliffs of DC, it may make the DC lods look strange. You can either use the previously mentioned mod, or generate LOD for NV and DC worldspaces separately with this mod enabled and disabled respectively.