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Conzo

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C0nzo

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About this mod

Disables the FO3 main quest, and allows you to visit all main quest locked locations such as Raven Rock and Vault 101 through alternate means, providing a true open world experience in the Capital Wasteland.

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OVERVIEW:
This is no big secret, but the FO3 main quest is absolutely terrible, a chore to go through, and severely limits your role-playing options. Thankfully the structure of Fallout 3 allows you to play the game for hours on end without ever needing to engage with it. However many of the locations/dungeons locked behind the main quest are quite cool, and it's a shame that they're more or less inaccessible without slogging through it. And that's where this mod comes in.

No More Main Quest
This mod disables the main quest entirely, sidestepping the need to play around it. Along with that comes added benefits like the main quest NPC's such as Doctor Li or Elder Lyons being made unessential, and a much greater potential for role-playing as you're no longer shoehorned into being a snot-nosed vault kid desperately searching for daddy. To further facilitate this, a simple alternate start is provided which will allow you to build your character, select from a few starting locations, and give you some basic starting gear. Do note that this only applies if you choose to start in DC, if you decide to start in the Mojave then the NV intro will play as usual.


Alternate Routes
So how are places like The Citadel or Adams AFB handled in a scenario where there's nothing to guide you to them? The answer is that every single locked location, even ones as small as Taft Tunnels, are now fully accessible with no quests required. A few of them have had minor edits to their design as well, such as the Raven Rock exterior being fortified. The method of accessing them is varied, from simple lockpicking/hacking to collecting access codes. I prefer to leave things for you to discover by playing but if you want to know exactly how to get in everywhere, documentation is included in the mod folder explaining all of it.


NOTE: This is a big mod that changes a lot, so it was impossible for me to test for everything, and as such I'm releasing it here to the Nexus as a sort of open beta. Any and all feedback and bug reports are very welcome, as I expect for some things to have slipped through the cracks.


COMPATIBILITY:
Due to the sweeping nature of this mod, it's hard to say exactly what will be incompatible. As a general rule, it's a safe bet that any mod which heavily intertwines with the main quest such as Rebuild The Capital will be hard incompatible. Mods such as TTW Quick Start or Sparse Starting Gear are also incompatible and redundant. However most mods in general should have no issue, provided you place this one low in your load order.


CREDITS:
-Arccharger for listening to me ramble in the dm's
-Sweet6Shooter for their starting gear scripts
-ItsMeJesusHChrist for some icons


If you like my work and want to show your appreciation, feel free to donate on Kofi