About this mod

All Credits For Animations & Sounds Goes To Their Original Authors: hitman47101, rockbiter68, EliTheJanitor, Sigerious, Januusz, Anirvana, RageNClear, Altafeim, zealotlee.
Credits Go To MC_Tammer For His Weapons Mod.
Credits Go To Korrii123 for kNVSE.

Requirements
Permissions and credits
All Credits For Animations & Sounds Goes To Their Original Authors: rockbiter68,  hitman47101,  EliTheJanitor,  Sigerious,  Januusz,  AnirvanaRageNClear,
 Altafeim,  zealotlee.
Credits Go To MC_Tammer For His Weapons Mod. 
Credits Go To korri123 for kNVSE. 


This Re-Animation Patch v5.0 - Re-Animate 275 weapons in Tammer's Nif-Bashed Weapons Mega-Pack v6.1.1.


Here is the full list of weapons that's covered in this re-animation patch in version 5.0:

Pistols:

Snapshot .357 Revolver; Snubnose .357 Revolver; Snubnose .44 Revolver; .44 Magnum Autoloader; Veterinary Pistol; 12.7mm Assault Pistol; Secret Police Pistol; Compact .45 Auto Pistol; 5mm Bullpup Pistol; .45-70 Target Pistol; .357 Derringer; .357 Low-Bore Revolver; 12.7mm Heavy Revolver; 8-Shot Revolver; Tackle Box Revolver; Chinese Assassin Pistol; Open Match Pistol; Semi-Auto Magnum Pistol; Universal Service Pistol; Imperial Service Revolver; Cavalry Revolver; Police Duty Pistol; High-Capacity 5mm Pistol; Urban Assault Pistol; Snakebite .45; Pop Gun; Assassin's Whisper; The Resolver; Big Thunder; Doorkicker; Fitz Special; Ryu no Kiba; The Exterminator; Double Down. (Only pistol that is left not re-animated is Disposable .45 Pistol).







Submachine Guns:

Chinese Machine Pistol; Recon 10mm SMG; Personal Defense Carbine; Mini/Micro Machine Pistol; Naval Submachine Gun; Converted Full-Auto .45 Pistol; 5mm Bullpup Rifle; Modernized Proletariat SMG; Partisan Submachine Gun; Entense Submachine Gun; Adaptive Submachine Gun; Helical Submachine Gun; 5mm Machine Pistol; Suppressed Naval SMG; Shortened Naval SMG; 9mm Security Carbine; Recoil-Dampened SMG; Full-Auto Duty Pistol; Converted Urban Assault Pistol; Quad-Stack Submachine Gun; Helical Proletariat SMG; The Cap Buster; The Pinsetter; Stake Razor; Jack-in-the-Box; Party Crasher; Blyat Gat; Double Helix. (ALL SMGs is Re-Animated).







Shotguns:

Automatic Combat Shotgun; Stubby Hunting Shotgun; Sawed-Off Single Shotgun; Sawed-Off Caravan Shotgun; .410 Shotgun Revolver; Tactical Carbine Shotgun; Coach Gun; Auto Assault Shotgun; Bolt-Action Shotgun; Home Defebse Shotgun; Semi-Auto Field Shotgun; Slamfire Shotgun; Patrol Shotgun; Trench Gun; Fowling Shotgun; .410 Bullpup Shotgun; Street Brawler Shotgun; Inertial Shotgun; The Gentleman's Stalwart Companion; The Piecemaker; The Gong Ringer; The Quiet Storm; XLR-8R; Strikebreaker; El Matador; Doomsover; Rough Cut. (Only shotgun that is left not re-animated is Special Purpose Shotgun).







Rifles:

.308 Marksman Carbine; .308 Service Rifle; Automatic .308 Battle Rifle; Enhanced Battle Rifle; Chinese Assault Carbine; Payload Rifle; Mare's Leg; .410/.22LR Survival Rifle; Rugged Automatic Rifle; Coilgun; Pistol Caliber Carbine; Silenced Commando Carbine; Precision Shooter's Rifle; Cut-Down Hunting Rifle; Sporterized Rifle; Lever-Action 5.56mm Rifle; Short-Barreled Automatic Rifle; Special Sniper Rifle; .22 Plinking Rifle; Break-Lever Revolver Carbine; Heavy Assault Machine Rifle; General Purpose Machine Gun; Silenced Revolver Rifle; Self-Loading Rifle; Special Purpose Carbine; Checkpoint Rifle; Marine Service Rifle; Scout Rifle; Designated Marksman Rifle; Police Sharpshooter's Rifle; Tanker Carbine; Proletarist Assault Rifle; Single Shot .50 MG Rifle; Paratrooper LMG; .22 Slide-Action Rifle; .44 Slide-Action Repeater; Compact Polymer Carbine; Trench Raid Machine Gun; Colonialist Rifle; Chinese Pistol Carbine; Adaptive Rifle; People's Service Carbine; Ultralight Hunting Rifle; Coil-Assisted Air Rifle; Caseless Assault Rifle; Chimera Carbine; Ranch Rifle; The Operator; Coreburner; The Wolverine; Showstopper; Mule's Kick; The Trashnikov; The Hammer of the People; Bullhorn; Asimov; Civilisers Burden; Emotional Support Weapon; Ten Foot Pole; Bubbas Bastard; Carnivore; Hackjob; Buzzkill; Nightmare; The Nationalist; The Loudmouth; The Keyholer; Mamba Assault Cannon. (Only 1 rifle that is left not re-animated and it is Soldier of Fortune).











Heavy Weapons: Burt.
(Heavy weapons that is left not re-animated is Gatling Gauss; Grave Misdeeds; Wristkrieg; The Warthawg).





Energy Weapons:

Stun Gun; Accurized Precision Laser; Sonic Shotgun; Auto Laser; Homemade Flamer; Pyrocaster; Cigarette Lighter; Pulse Revolver; Pulse Rifle; Modulated Beam Pistol; Pulse Pistol; Turboplas; Disposable Flamer; Pulse Gatling; Pulse Disperser; Burst Pulser; Smuggler's Grift; The SpineFlayer; L.A.G. 5000; Singularity Engine; Molecular Compressor Beam Spammer; Atomic Sparkle Cannon; Matter Annihilator; The Final Frontiersman; Autoplaz; Promethean Fury; ShockBlast; CryoShard; NitroCharger. (ALL Energy Weapons is Re-Animated).







Explosive Weapons:

Grenade Pistol; Rotary Grenade Launcher; 20mm AutoCannon; 25mm Airburst Launcher; Rocket Rifle; Anti-Tank Cannon; Standalone 25mm Grenade Launcher; Rifle Grenade Launcher; Quad 25mm Grenade Launcher; Quad Rocket Launcher; 25mm Grenade XAW; Rocket Revolver; Homemade Bottle Bomb; Little Boy; Sticky Wicket; Forgiver; Headcannon. (ALL Explosive Weapons is Re-Animated).





Melee & Unarmed Weapons:

Kukri; Crowbar; Sword Cane; Aluminum Baseball Bat; Shock Knuckles; Hog Splitter; Entrenching Tool; Blade Stunner; Slaughter Sledge; Chain Wraps; Fighting Knife; Rip Sword; Splattercup; Da Choppah; NailBiter; Kyuuketsuki no Seppun; KillaHurtz; Veilpiercer; Donnerschwanz; Charnel Reckoning; Clever-Action Rifle; Ball Buster; Photonic Saber; Groovy Chainsaw; The Second Amendment. (ALL Melee & Unarmed Weapons is Re-Animated).





Special/Uncategorized Weapons:

Pneumatic Pistol; Paintball Gun; Torsion Crossbow; Doppelganger Grenade; Contagion Grenade; S.W.A.R.M. Mine; Flechette Rifle; Flechette Pistol; Squirt Gun; T.A.G. Grenade; P.W.R. Barrier; Bio-Regenerative Field Inducer; Relay Conduit; BB Don't Hurt Me No More; SlingRazor; The Refresher; Quantum Displacer; Gob Clogger; G.L.O.B. Lobber; S.P.I.K.R. ; Hardballer; Ghetto Blaster; Punchline. (ALL Special/Uncategorized Weapons is Re-Animated).







Wild Wasteland Weapons: Pocket Monster Grenade; Berserker Claws, Hand Gun, Charged Playing Cards.





22.12.2024: Updated version 4.1 of the Mega Re-Animation Patch.

Added missing "5mm Machine Pistol" animation set.
Added missing reload sounds to "The Piecemaker" and weapons with the same reload that Piecemaker use.
Fixed "Chimera Carbine" full reload animation being static durting the reload.
Added missing "Silenced Revolver Rifle" animation set.
"Ten Foot Pole" animation set was changed to the better, more smooth and fitting one.
Added new and better animation set for the "Special Sniper Rifle" (AS Val).
Added missing reload sounds for the "Flechette PIstol". 





02.03.2025: Updated version 5.0 of the Mega Re-Animation Patch.



Some animations may look a bit buggy or may be clipping issues - won't fix. 

Installation:
Simply drag and drop into the Data folder or Install it with MO2 or Vortex.


Requirements:
kNVSE Animation Plugin v37 or above. 
Tammer's NIF-Bashed Weapons Mega-Pack v6.1.1


Happy Trails!