About this mod
Adds a feature rich night/thermal vision system to power armor helmets. Fully configurable!
- Requirements
- Permissions and credits
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Translations
- Mandarin
- Changelogs
- Donations



Adds togglable night vision and thermal imaging modes to power armor helmets.
Automatically adds support to TTW's Night Vision Goggles, Lonesome Road's Riot Gear, etc...
KEYWORDS framework allows vision modes to be easily added to any armor.
NIGHT VISION
+ Brightens the environment based on ambient light sources.
- Hard to discern enemies against the background.
THERMAL IMAGING
+ Highlights thermal signatures.
- Hard to discern surroundings in low light environments.
ENERGY SYSTEM
Vision modes require Energy Cells to function.
Each cells powers vision modes for a configurable number of seconds.
New UI element displays remaining energy charge.
HUD OVERLAYS
Includes dynamic visor overlays with animations and inertia.
ANIMATIONS
Includes mode switch animations courtesy of Hitman.
CONTROLS
Keyboard: N
Controller: Grab + DPad Up
Toggle Mode - Hold Key: Toggle On/Off | Tap Key: Night Vision -> Thermal Vision
Wrap Mode - Tap Key: Off -> Night Vision -> Thermal Vision -> Off.
Hold key bind for 5 secs to add support to current head gear.

Enable/Disable and set intensity of each vision mode component:
> Tint Color
> Noise Strength
> General Brightness
> Moonlight Brightness
> Blur Strength
Set custom key bind to toggle vision modes.
Set Energy Cell power and energy consumption multipliers.
Set HUD overlay opacity, scale, and inertia/animation strength.
Configurable via the included ModernNightVision.ini

MoonlightNVSE (Affects the direction of moonlight)
Desert Natural Weathers (For tint removal and darker nights)

xNVSE 6.3.10+
JIP LN NVSE
JohnnyGuitar NVSE
ShowOff xNVSE
User Interface Organizer
KEYWORDS
DLC
Old World Blues
Lonesome Road

Installs with a mod manager via the FOMOD installer.
