There is a lot to improve, there are weapons that still have their vanilla animation due to unresolved errors such as programming spellings and maybe other things.
Open "ForTheEnclave.json" in the NVAO Patches folder, and remove this comma at the end, on line 34 in this screenshot, the green comma after the }. Only that comma, nothing else needs to be changed.
I figured out the issue that's causing certain sets to not work. Turns out they aren't loading; kNVSE is rejecting them due to incorrect formatting, and the solution is braindead simple.
Check "knvse.log" in your FalloutNV root folder (where the game executable is located), you'll see text like this at the top:
The JSON is incorrectly formatted! It will not be applied. Path: Data\Meshes\AnimGroupOverride\ForTheEnclave.json JSON error: [json.exception.parse_error.101] parse error at line 35, column 1: syntax error while parsing value - unexpected ']'; expected '[', '{', or a literal
The JSON is incorrectly formatted! It will not be applied. Path: Data\Meshes\AnimGroupOverride\MegaPack_Explosives.json JSON error: [json.exception.parse_error.101] parse error at line 144, column 1: syntax error while parsing value - unexpected ']'; expected '[', '{', or a literal
The JSON is incorrectly formatted! It will not be applied. Path: Data\Meshes\AnimGroupOverride\MegaPack_Heavy.json JSON error: [json.exception.parse_error.101] parse error at line 7, column 1: syntax error while parsing value - unexpected ']'; expected '[', '{', or a literal
The JSON is incorrectly formatted! It will not be applied. Path: Data\Meshes\AnimGroupOverride\MegaPack_Rifles.json JSON error: [json.exception.parse_error.101] parse error at line 207, column 2: syntax error while parsing array - unexpected '{'; expected ']'
Those first three are caused by an extra comma on the last entry in the .json, causing kNVSE to think that there should be another entry following it (Example), while the fourth is due to a missing comma between entries (Example).
I fixed these myself, but it would probably be a good idea to make sure the Nexus files are fixed.
47 comments
https://www.nexusmods.com/newvegas/mods/89261
Check "knvse.log" in your FalloutNV root folder (where the game executable is located), you'll see text like this at the top:
The JSON is incorrectly formatted! It will not be applied. Path: Data\Meshes\AnimGroupOverride\ForTheEnclave.json
JSON error: [json.exception.parse_error.101] parse error at line 35, column 1: syntax error while parsing value - unexpected ']'; expected '[', '{', or a literal
The JSON is incorrectly formatted! It will not be applied. Path: Data\Meshes\AnimGroupOverride\MegaPack_Explosives.json
JSON error: [json.exception.parse_error.101] parse error at line 144, column 1: syntax error while parsing value - unexpected ']'; expected '[', '{', or a literal
The JSON is incorrectly formatted! It will not be applied. Path: Data\Meshes\AnimGroupOverride\MegaPack_Heavy.json
JSON error: [json.exception.parse_error.101] parse error at line 7, column 1: syntax error while parsing value - unexpected ']'; expected '[', '{', or a literal
The JSON is incorrectly formatted! It will not be applied. Path: Data\Meshes\AnimGroupOverride\MegaPack_Rifles.json
JSON error: [json.exception.parse_error.101] parse error at line 207, column 2: syntax error while parsing array - unexpected '{'; expected ']'
Those first three are caused by an extra comma on the last entry in the .json, causing kNVSE to think that there should be another entry following it (Example), while the fourth is due to a missing comma between entries (Example).
I fixed these myself, but it would probably be a good idea to make sure the Nexus files are fixed.
Sorry for the slow updates, I've kind of run out of steam after finishing my own playthrough and these patches are just unbelievably tedious to make
https://www.nexusmods.com/newvegas/mods/75890
And a patch for the "Ranger Carbine"
https://www.nexusmods.com/newvegas/mods/89129
https://www.nexusmods.com/newvegas/mods/38719
It's bugging me how inconsistent my weapon anims look ngl