Adds a new "Silus" NPC to the game which starts as disabled until the first Silus escapes from Captivity of the NCR. IF Silus does not escape then he doesn't spawn. You MUST help Silus as any good Legion Courier would.
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Changelogs
Version 1.0
Makes Silus into a Companion. NCR will go hostile on you when you recruit Silus. He will not follow you into the Fort i think as well. Since i made sure he doesn't do that. Since Caesar would most likely have his head for not killing himself to evade capture.
Adds a new Silus Companion to the game basically. Fully AI Voiced with maleadult03 which is Silus's voice in the GECK by xVASynth MaleAdult03 model. Silus basically will "Travel to the player" once he is freed from captivity by the player the new Silus companion NPC will travel to the player SO LONG the Player is in the WastelandNV Gameworld.
He sandboxes at Legion Safehouse whenever you get sick of him and fire him. He will not go to the Lucky 38 for the time being since i felt it makes zero sense for him to go to the Strip with a bunch of NCR Soldiers about as well as his pro-Legion Affiliations. He isn't a Frumentarri after all so he would stick out like a sore thumb.
He is a fully functional companion now. With AI Voice acting included. I'm not very good at that. So please let me know if you think the dialogue sucks or something.