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potatohedgehog

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potatohedgehog97

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About this mod

Adds a unique .45 Auto Pistol to the world of The Frontier.

Requirements
Permissions and credits
Changelogs
"...And He spake unto the multitude, and said unto them: "Behold your little ones."

ABOUT
"b-but potato! frontier bad!"

Shut up, Jimmy. I'm aware of the shitstorm that was Fallout: The Frontier, but I enjoyed my time with it. The level of scripting is insane and I genuinely love the worldspace. The Crusaders are a great faction, and I hope the team can pull off the rework that they're teasing.


Anyway. After having played the highly controversial Fallout: The Frontier some months ago with the Crusaders having won the day at the end, I enjoyed my time with the faction, and I hope they carry over to the rework that's being teased. 

Just. Please delete the NCR Exiles from reality. I beg of ye.

Anyway, as for how the Sopher's Guardian came to be, well, I suppose you could consider it the equivalent to A Light Shining in Darkness, but for the Crusaders. Lower damage, but it fires quicker. And did I mention that it fires lasers?

WHERE TO FIND
The Sopher's Guardian can be found in the Frontier worldspace, specifically the snowed-in shack on a nearby table-- you can't miss it. If you don't feel like travelling that far, use ESM Explorer or Item Browser to get the weapon yourself. Cheater.

INSTALLATION
Install with the mod manager of your choice. I highly recommend using Mod Organizer 2, as always.

REQUIREMENTS
You will need a legal copy of Fallout: New Vegas and all of its associated DLCs for this to function. You will also need Fallout: The Frontier and its associated master build hotfix.

SPECIAL THANKS

The Frontier team for general inspiration. I wish all of you luck with the rework.