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This is a universal script for rotating drums (written for guns like the Lewis Light Machine Gun). With this script, you no longer need to worry about drum rotation in animating.
Requipment: All script extender.
Check installation Enter the save and after 3.5 seconds, the console will print RotClip loaded.
To make it work well, you need to do : 1.Rename the node which you want to rotate to ##RotClip 2.When animating, create a text key at the moment you think the drum needs to be rotated (fired or loaded), and then write in the text key : ScriptLine: DispatchEventAlt "LR::DoFRot" 3.When animating, create a text key at the moment you think the drum needs to be reset ( when reloading, and the drum is out of the screen) then write in the text key: ScriptLine: DispatchEventAlt "LR::Recover"
Note: The rotation is about the Y axis. If you want rotate about other axis, let me know. You can test the rot in the console.Just type DispatchEventAlt "LR::DoFRot" and execute. It should work if current equip weapon has ##RotClip node.
Credit: Obsidian for new vegas Tested by MaalyG Requested by serviamnon jazzisparis and LuthienAnarion For JIP c6 - carxt - lStewieA For Johnnyguitar The Dormies - Demorome and Trooper For ShowOff TommInfinite For SUP NVSE