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These are the vanilla head meshes turned high poly (although still with reasonable poly count) so they better conform to the head meshes from Character Kit Remake. There is not much reason to use these with the vanilla heads since the low poly beard meshes already fit them well.
There may be some gaps between the head and beards in certain cases, but I'm not sure if making them fit more tightly to the head won't produce clipping with expressions, so I refrained from editing them. A few beards were left as is because they're quite small and barely cover the head.
I also wanted to include the eyebrow meshes but I've run into an issue that prevented me from completing them yet, they may be coming at a later date.
Credits
Balebandro - Character Kit Remake head meshes for reference and generating the egm and tri files
These meshes can be used freely to modify or use in other mods, include them with your files if you like. You don't need to ask me for permission.