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CreativeRunner

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CreativeRunner

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About this mod

Voices dynamically all NPCs and Creatures commands using JIP CCC packages, fully functional on all mods with no patch needed. No ESP required.

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This mod voices dynamically all NPCs and Creatures commands under JIP CCC
Force Recruit packages, fully functional on all mods with no patch needed. No ESP
required. By using the callers from JIP CCC it recognizes if the target is a NPC or
creature giving appropriates sounds reactions.

Using in game vanilla voices and sounds reactions from Actors it can immersible adds
some reactions when you send command to Forced Recruit Companions







  • All NPC Human-like from Vanilla and all mods being controlled by JIP CCC will now react when you send orders
  • Creatures like Super Mutant and Nightkin will react using their Vanilla Voices if they are on Forced Recruit
  • Robots like Protectron, Misters, Sentrys and Securitrons will react using their Vanilla Voices if they are on Forced Recruit
  • Dogs will react using their Vanilla Idles and Voices giving closes results from Dogmeat and Rex Companions on JIP CCC
  • All others Creatures will have a voice hit sound played 37.5% of the time
  • A randomizer will be played every time the command runs in order to give variety of the voices played
  • Properly integrates logic voices for when the player requests the Forced Recruit Companion to stay or follow





Install: Use a Mod Manager or drag all files to Data folder in Fallout New Vegas folder.





NPCs and Creatures from Mods - Compatible
Mojave Squads - Fully Compatible





Bethesda/Obsidian for making the Fallout 3/NV