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Created by
DarkestWhisper2 and MeUploaded by
seargentbingleVirus scan
About this mod
This is a conversion of DarkestWhisper2's awesome mod Unimportant NPC's - Mercenaries to TTW with a few changes made. Adds more mercenary NPCs and worldbuilding; especially making the Regulators a more present faction in the Capital Wasteland.
- Permissions and credits
This version has a good portion of the content cut and changed by me though to suit my interests or because I wasn't interested in converting it properly.
Please see the original mod page for more information
What's different in this version:
1. Esmified, all ITMs removed, removed deleted references, decompressed, faces regenerated, and some minor bugs that I found fixed.
2. The two hired gun companions have been removed, they're hard to convert properly if people ask I may try and re add the one in Barret's at some point cause she was cool.
3. All unique equipment has been removed, sorry. I think there's already way too much uniques in the game once you use some good weapon packs like ZL Armaments, CFWR, and others.
4. Barret was given an anti material rifle from New Vegas because it's the closest thing in the game to a Barret.
5. Extra Talon Company mercs(except for one boss) removed because they're already way too common in Fallout 3 and I think Bethesda made them poorly; just another enemy to fight :(.