Mods
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Project Nevada is a mod aiming to make Fallout: New Vegas a more interesting - eventually more challenging - but surely more fun experience for you.
- 107.0MB
- 139.7k
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Project Nevada is a mod aiming to make Fallout: New Vegas a more interesting - eventually more challenging - but surely more fun experience for you.
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A collection of my mods, merged for convenience. Requires JIP LN NVSE and JohnnyGuitar NVSE.
- 4.1MB
- 18.0k
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A collection of my mods, merged for convenience. Requires JIP LN NVSE and JohnnyGuitar NVSE.
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Adds an MCM menu with options for adjust World Field of View, Player Field of View, Pipboy Field of View and Terminal Screen Field of View.Also allows adjusting the Scope Scissor Amount, Weapon FOV Ratio, FOV Zoom time, Dialogue Zoom time and Dialogue delay time.
- 9KB
- 16.9k
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Adds an MCM menu with options for adjust World Field of View, Player Field of View, Pipboy Field of View and Terminal Screen Field of View.Also allows adjusting the Scope Scissor Amount, Weapon FOV Ratio, FOV Zoom time, Dialogue Zoom time and Dialogue delay time.
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Fallout: The Frontier is a gigantic DLC/New Game. As the “Courier” you start a new adventure centered around a conflict between the NCR and the Legion in the snow blasted remains of Portland Oregon. Featuring 3 major questlines, 60+ side quests, hundreds of new armours, weapons and items, and tens of thousands of lines of new voiced dialogue!
- 107.9MB
- 10.4k
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Fallout: The Frontier is a gigantic DLC/New Game. As the “Courier” you start a new adventure centered around a conflict between the NCR and the Legion in the snow blasted remains of Portland Oregon. Featuring 3 major questlines, 60+ side quests, hundreds of new armours, weapons and items, and tens of thousands of lines of new voiced dialogue!
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Just Vanilla Sprint. Requires JIPLN.
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Version 2.0 of classic style heavy power armor mod that adds lots of new features and content, including animations, sound effects, and native TTW support.
- 3KB
- 6.1k
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Version 2.0 of classic style heavy power armor mod that adds lots of new features and content, including animations, sound effects, and native TTW support.
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Just a small mod that adds a FO76-like Loot Menu. Also features container animations by Hitman47101.
- 32KB
- 6.0k
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Just a small mod that adds a FO76-like Loot Menu. Also features container animations by Hitman47101.
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B42 Inspect - aka Animated Ammo and Weapon Condition Checking
This mod adds a fully animated ammunition and weapon condition checking system to the game, complete with 35 scratch made animations and a custom HUD element
- 2.2MB
- 5.9k
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B42 Inspect - aka Animated Ammo and Weapon Condition Checking
This mod adds a fully animated ammunition and weapon condition checking system to the game, complete with 35 scratch made animations and a custom HUD element
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Adds a customizable mini-map to the HUD display.
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Allows you to holster up to 4 weapons on your body at once. Allows you to holster any weapon type in any of four locations on your body. No compatibility patches required. No biped slots used. Adds visible holsters to weapons.
- 6.1MB
- 4.1k
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Allows you to holster up to 4 weapons on your body at once. Allows you to holster any weapon type in any of four locations on your body. No compatibility patches required. No biped slots used. Adds visible holsters to weapons.
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Viewmodel Recoil - individual weapon recoil - MCM - custom profiles
A recoil mod that affects first person model only and doesn't move camera at all. Based on B42 Inertia implementation and Immersive Recoil 2+ code.
- 57KB
- 4.0k
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Viewmodel Recoil - individual weapon recoil - MCM - custom profiles
A recoil mod that affects first person model only and doesn't move camera at all. Based on B42 Inertia implementation and Immersive Recoil 2+ code.
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Just a mod that adds dynamic crosshair which reacts to changes in weapon's spread. Requires UIO and JIPLN.
- 16KB
- 4.0k
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Just a mod that adds dynamic crosshair which reacts to changes in weapon's spread. Requires UIO and JIPLN.
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Configurable radar displayed on the HUD and showing up to 50 NPCs.
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Just a mod that adds hit marker. Requires UIO and JIPLN.
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Adds helmet overlays similar to those found in various S.T.A.L.K.E.R. mods.
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B42 Dropmag and One in the chamber
Drop empty and/or partial magazines on reload.With one round staying in the chamber!
- 524KB
- 2.8k
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B42 Dropmag and One in the chamber
Drop empty and/or partial magazines on reload.With one round staying in the chamber!
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NAWEMO - NPCs use Ammo Variants and Weapon Mods
Yep. You never knew it was even possible, you never wondered if you even needed it, I am not your king.
- 18KB
- 2.3k
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NAWEMO - NPCs use Ammo Variants and Weapon Mods
Yep. You never knew it was even possible, you never wondered if you even needed it, I am not your king.
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Adds a speed curve when you start walking/strafing like in most other games. This should make it easier to pick up items while strafing. There's an optional toggle to apply this effect to NPCs in the MCM. This will fix the issue where your enemies juke you out so hard that they break their neck.
- 13KB
- 2.2k
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Adds a speed curve when you start walking/strafing like in most other games. This should make it easier to pick up items while strafing. There's an optional toggle to apply this effect to NPCs in the MCM. This will fix the issue where your enemies juke you out so hard that they break their neck.
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Fallout 4 Power Armor Features
Adds a few features to power armor, some of it inspired by Fallout 4... the good ones, hopefully. Self-carry weight, lower dehydration in hardcore mode... and super jumping! Extensively configurable.
- 1.5MB
- 1.9k
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Fallout 4 Power Armor Features
Adds a few features to power armor, some of it inspired by Fallout 4... the good ones, hopefully. Self-carry weight, lower dehydration in hardcore mode... and super jumping! Extensively configurable.
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Displays the duration of consumables on the HUD.