Fallout New Vegas

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TheGreatBhan

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Dramatic difference to current alpha.

7 comments

  1. PaladinHoss
    PaladinHoss
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    • 92 kudos
    How do you plan to generate the LOD of the objects?
    1. TheGreatBhan
      TheGreatBhan
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      • 59 kudos
      in the final ver yeah but no point providing it for alphas as the old lod files would be broken when more land gets done, i've made the lodgen tutorial a bit more robust though and will be putting it on nexuspage 
    2. PaladinHoss
      PaladinHoss
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      Yes but it will change lodsettings for WastelandNV. Any other mod that does the same will override your lod.
    3. TheGreatBhan
      TheGreatBhan
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      Probably not the lodsettings it would have to be the quads that we touch, so pretty much everywhere over the river, it would be time consuming to do but in any case if the current lod generation method works as intended each time we may become dependant on the individual to generate lod with the tool and that way there's no issue.

      When C16 had released his original malpais he only included the lod quads for malpais without modifying wastelandnv lod settings directly so that is the route we may go. 
    4. PaladinHoss
      PaladinHoss
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      People can hardly install mods correctly, hence why modpacks are in the making. I hardly doubt anyone will spend time to generate lod themselves, not to mention updates that require re-generation.
    5. TheGreatBhan
      TheGreatBhan
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      People have to do it for some new Vegas mods I don’t see why they wouldn’t. I’ll make a tutorial video if I have to showing step by step 
  2. Duskill
    Duskill
    • BANNED
    • 74 kudos
    All I can say is Woah. I didn't realize you guys are planning to expand This far. 
    1. TheGreatBhan
      TheGreatBhan
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      • 59 kudos
      Yeah at the moment I’m one man armying the landscape but one of our other devs should be available to do Dolan springs soon. 

      thanks for kind words