Fallout New Vegas

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SGTbayk47

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Here's an update of the magnified scopes. I've focused this time on a long range weapon and have gotten the accuracy where I want it. Now onto the rest of the weapons!

I should also mention, this video was recorded using my current modded setup, so lots of other mods are present this time.

9 comments

  1. Hexadots
    Hexadots
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    I love the look of this! 
    Say by any chance when the mod gets released are planning on adding compatibility patches to mods that add new weapon mods such as WMX?
  2. lolwutyyy
    lolwutyyy
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    • 144 kudos
    This looks amazing just curious what's the proses behind this?
    like theoretically how hard would it be to make this work with custom meshes?
    1. SGTbayk47
      SGTbayk47
      • supporter
      • 102 kudos
      It can be made to work with any weapon. I've gotten the scripting pretty much finalized now, so it's just a case of adding the needed meshes and nodes to the weapons, then assigning the weapons to form lists in the GECK.
    2. lolwutyyy
      lolwutyyy
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      Cool I'm very interested to see how this turns out!
  3. FieryFoxtail
    FieryFoxtail
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    Will this be compatible with modded weapons?
    1. SGTbayk47
      SGTbayk47
      • supporter
      • 102 kudos
      Any weapon can be modified to use this system, yes.
  4. dantefettman
    dantefettman
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    • 57 kudos
    Impressive work!
  5. alexcroww
    alexcroww
    • supporter
    • 4 kudos
    Very Impressive! Continu the good work  
  6. audixas
    audixas
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    Are these being built off of WMIM meshes? That is, if meshes are involved, but I assume they would.
    1. SGTbayk47
      SGTbayk47
      • supporter
      • 102 kudos
      Yes they all use WMIM as the base.