Fallout New Vegas

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TPOl7uHKA

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Bone weight assignment is most hated process by me.. Very tedious even with "copy" scripts. There is alwas something looks strange and you dont know what is responsible for that... like this arm. 
Is there some way in blender to quickly load standard poses or animations from fallout?

11 comments

  1. Tehdpfan1
    Tehdpfan1
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    Looks great
  2. SNIPD
    SNIPD
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    unbelievable! this looks great!
    1. TPOl7uHKA
      TPOl7uHKA
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      thank you for support
  3. BeastRU
    BeastRU
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    I think shoulderpads should be closer to the shoulders and less protruding. But that's just me. The quality is really good, you should be proud.
    1. TPOl7uHKA
      TPOl7uHKA
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      will fit it better, its early version for testing general look and texture colors :) 
  4. GekkoNavarro
    GekkoNavarro
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    Велком бек, креейтор!Выглядит зачётно,выглядит олрайт. Понимаю что вопросы вперед паровоза,но планируешь раздать броню Братства, собственно, рыцарям/разведчикам/торговцу Братства?И по поводу плеч, может стоит их уменьшить и прицепить напрямую на плечи? Или сделать ближе к твоему варианту стандартной боевой брони?
    1. TPOl7uHKA
      TPOl7uHKA
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      у меня старый мод делал такое же (дает броню братства Torres, скаутам, и Melissa) можно просто модельку на новую заменить. А всем давать не советую, т.к. нагрузка большая будет, полигонов много у нее. Остальное посмотрим 
  5. LurkingPhilosopher
    LurkingPhilosopher
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    Oh, god. I only just noticed. Is this Brotherhood version of the armor? It is cleaner and has blue rims.
    1. TPOl7uHKA
      TPOl7uHKA
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  6. LurkingPhilosopher
    LurkingPhilosopher
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    From watching the other video, I assume that you assigned the shoulder pad to the same bones Power Armor shoulder pads use. If that’s the case then in my opinion it makes both them and character’s actual shoulders look so strange that it may not be worth it.  It you do what you think is best.
  7. LurkingPhilosopher
    LurkingPhilosopher
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    The pauldrons and shoulders look weird, though I assume you know it already. Otherwise everything looks great, especially textures and reflections.
  8. LDPrime
    LDPrime
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    Woah. Looking good!