Changes to base boundaries and cable lengths. For Worlds Part II.
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Changelogs
Version 465a
gBase Items discontinued/rolled into Beyond Base Building
Version 430a
Changed initial radius to maximum radius to avoid need for extension. Previous method wasn't helping with placing near settlements anyway.
Version 415a
Fixed an extremely rare freeze related to plants and wireless power.
Version 399b
Fixed an issue with attached item deletion. Thank you to Klipwc for finding and troubleshooting it.
Version 398a
Recompiled to add new ramps.
Removed old freighter stairs.
Version 389a
Corrected removal of two properties in 3.89 Outlaws
Version 387a
Recompiled for 3.87 Outlaws
Version 384a
Recompiled for 3.84
Version 382a
Recompiled for 3.8
Expanded range of Paragon device to 100,000u (wireless power in creative mode)
Version 375b
Fixed a calculation error in silo storage
Version 373a
Recompiled for 3.73
Version 370a
Recompiled for Emergence
Split the mod completely into two parts, Boundary/Items
Version 364a
Fixed base building tutorial quest
Version 363a
Updated and recompiled for Frontiers
Version 352a
Recompiled for Prisms 3.52
Version 342a
Recompiled for 3.42
Version 335a
Recompiled for Expeditions 3.35
Version 305a
Recompiled for 3.05
Fixed new items in build menu
Fixed personal teleporters and freighter personal teleporters build locations
Scaling can now go down to 1/10th normal size or up to 5x normal size. Be careful with rooms! They won't connect to doors properly above about 200-250% size.
Version 303d
Added increased freighter power to EM Anywhere varieties
Added EM Anywhere 2x and 10x varieties
Version 303c
Not a critical update
Redesigned the different versions to make a little more sense while trying to match what players wanted most.
Version 303a
Changed solar panels to only work during the day.
Version 302b
Fixed planetary base boundary
Changed a new variable that might increase freighter base boundaries
Version 302a
Recompiled for 3.02
Version 262a
Recompiled for 2.62
Version 261b
Recompiled to account for any bugs from recent updates
Version 2.26.b
Fixed wires, cables, and pipes not getting their increased distance.
Version 2.26.a
Recompiled for NMS 2.26
Version 2.24.g
Fixed wooden parts used in basebuilding quests to allow quest progression.This will prevent them from being built on a planet beyond your base, though.
EM Generators no longer require a power hotspot for placement. Default power generation is 200.
Version 2.24.f
Biogenerator x4 production and can be picked up.
Version 2.5.1.b
Fixed teleporters on freighters
Version 2.5.1.a
Recompiled for 2.5.1
Version 2.4.1.b
Fixed 'Powering the Base' quest bug. Teleporter now costs 1 instead of 0.
Put the entire contents of the zip file in your GAMEDATA\MODS folder, not PCBANKS, similar to this:
You can find information about and links to all my mods, files affected by each of my mods, instructions for installing mods, and instructions for extracting LUA files here: https://www.nexusmods.com/nomanssky/mods/1541/