Updated for NMS 5.51 Worlds 2. Should work fine from now on, no need to update after this. Default scanning is now set at 2.2 seconds, if that's still too slow for you, then these mods will shorten it. Regular version scans at 0.9 seconds, fast version scans at near 0.
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Changelogs
Version 5.51
Updated to Worlds 2
Version 5.20
Updated to Cursed
Version 5.10
Aquarius
Version 5.05
Updated to 5.05 Worlds 1
Version 5.01
Updated to 5.01 Worlds 1
Version 4.70
Updated to 4.70 Adrift
Version 4.65
Updated to 4.65 Orbital
Version 4.42
Updated to 4.42 Echoes hotfix
Version 4.27
Singularity
Version 4.6
Updated to 4.6 Orbital
Version 4.5
Updated to 4.5 Omega
Version 4.4
Updated to Echoes
Version 4.2
Interceptor
Version 4.1
Updated to 4.2 Interceptor
Version 4.04
Updated to Waypoint
Version 0.1
Initial release NMS 2.32 Living Ship update
Version .4
Updated to 3.87 Outlaws
This mod makes scanning flora, fauna and minerals faster than default. New update should work with NMS 5.51 Worlds 2 and should work in any version after this, as long as they don't change the modding system again.
Adding mods has now changed, read this on how to add mods now. TL:DR unzip the archive and drop the resulting folders & files into your "No Man's Sky\GAMEDATA\MODS" - do not change any of the folder structures or move any files. The folder "\PCBANKS\MODS" is no longer used.
Two options available, a short scan time of 0.9 second and an almost instant scan time of 1/10th second.
LUA support for AMUMSS created by @Babscoole on discord, many thanks!
This mod edits GCGAMEPLAYGLOBALS.GLOBAL.MBIN and should be compatible with other mods that edit the same file under the new system.
Two other mods that do the same thing:
https://www.nexusmods.com/nomanssky/mods/2284
https://www.nexusmods.com/nomanssky/mods/2531
Thanks goes to Nexus member shawnikaros for the original mod