About this mod
Raises the frequency of those impossible-to-find underground & water creatures. (Or just gets rid of them, if that's your fancy)
- Permissions and credits
- Changelogs
I've seen a few mods, my own included, attempt to increase spawn rates, but an unfortunate side effect has always been that there are more species to scan. Well, I finally found the right variable to change, so this mod will increase cave spawns by 10-20 (or 3-5) times and make gathering nanites through fauna scans much easier. Playtested on a planet with 3 rare underground species; 10x took <10 minutes to scan them all, 20x took <5 minutes.
Under Optional Files I've added a version that includes water creatures, as well as my original mod which will remove cave and/or water creatures entirely so that you no longer need to scan them.
Enjoy!
**This mod alters the file METADATA/SIMULATION/ECOSYSTEM/CreatureGenerationData.mbin and will not function properly with other mods which alter the same file.
RECOMMENDED - My Other Creature Mods:
Moar Creatures - increases the herd size of planetary fauna
Fewer Fauna - greatly reduces the presence of planetary fauna
Combining with More Cave Spawns:
Moar Creatures - Compatible
Fewer Species - Compatible
Fewer Fauna Spawns - Incompatible
Combining with No Cave Spawns:
Moar Creatures - Included
Fewer Species - Incompatible
Fewer Fauna Spawns - Compatible