About this mod

Freighter Retexture for Venator, Sentinel, Normal & Tiny Freighters. 5 versions: Normal, Shine, Matte, Squared & Metallic. Be sure to check the optional section for extras.

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> Update v1.6 is now available <

This update brings this mod to the current version only -- no changes were made. I am working on covering the pirate dreadnaught, and that will be released in a future updated. Soon.

So, it goes without saying, the current version does not include pirate freighters.

NOTE: For those who use fSails - I've posted a LOD fix in the optional DL's section. This allows you to see all of your Sails on large Capital Freighters clearly - even ones far away.


Version info (there are 5 versions of this mod):

Normal is the original, what I built upon and will continue to do so going forward. It is in the middle as far as glossiness. 

Super Metal (SMetal) is fully metallic and glossy. 

  • For gold, select yellow, orange, or red (red is only available with certain Capital Freighters) 
  • For chrome, select white or gray 

Note: some Freighters will be more of a titanium instead of chrome when selecting white, & these Freighters will also be the ones that color gold & brown instead of red & dark red. These are less common, but still keep that in mind. The current version can be pretty dark in some systems. New version will be more visible.

Model seed for Freighter in picture: 0x888576E7F3A805EB (chrome) - see below for guide on how to use a save editor

Super Shine (SS)
is almost as glossy as you could possibly get within the game. Note that, in some systems, it can be very shiny. - almost mirror-esque (see photos). Also, with Dud's Sky - Colors, gloss is very much intensified. If you are running stock or close to, or have no mods that impact how space looks, you'll find it to be a lot less intense than in the photos. Basically, if there's nothing around to reflect, it won't. 

Full Matte (FM) There may be some shine depending on the system, but for the most part, it is completely matte. Also, only areas that are painted are actually matte. If it changes color when you switch colors, then it's painted. 

Squared version's textures are slightly raised and defined around all four sides - hence why I named it "squared." Looks cool and provides a different look from the other versions, which are more streamlined and smoother. It has the same shine / gloss level as the normal version of this mod.

Fully compatible with latest version 5.28 (WORLDS) including add-ons)

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^Golden Freighter pictured^

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For a list of different Freighter seeds (including native-metallic), visit my Github page: Freighter Retexture Seeds

If you don't know how to change seeds with a Save Editor, I've included a short guide in that list to hopefully help get you started. And If that's not enough,  here's a comprehensive video tutorial on how to use NMS Save Editor - courtesy of Elite Gamers: How To Use NMS Save Editor
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HOW TO INSTALL:

1. Navigate to Content> GAMEDATA> PCBANKS folder (inside of your NMS installation folder)
2. Rename DISABLEMODS file to ENABLEMODS if not already present.
4. Copy "_hF_FreighterRetexture_PICKVERSION_1.5.pak" into that MODS folder

This MOD modifies (aside from the textures themselves):

- FREIGHTER_PROC.TEXTURE.MBIN
- SMALL_STRIPES.TEXTURE.MBIN
- STRIPE_SINGLE.TEXTURE.MBIN
- Numerous FREIGHTERPROC_MAT files
- Numerous WINDOWLIGHT_MAT files 
- Numerous DECAL.MATERIAL files 
- Numerous MATERIAL files 

*NOTE: This mod conflicts with the Metallic Materials Fix mod*

TEXTURES folders for use with AMUMSS are now found in the Optional Files section - to save space as there are now five versions.

*THANK YOU to both NooBzPoWaH & Lowkie for their help early on in mod development!!*

Other mods that I recommend using with this mod:

Redmas' Utopia Revamp (Space Colors Module - Intensifies gloss the most)
DUD'S Sky - Colors (Intensifies gloss)
gLight Better Ship Lighting
Clean Paint for Starships
Less NPC's on Freighter Base
JJ's Bridge
OR
Astro's Bridge