Aims to increase fauna/creature variety on planets.
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File credits
AMUMSS & MBIN Compiler - https://www.nexusmods.com/nomanssky/mods/957 NMS Modding Station - https://www.nexusmods.com/nomanssky/mods/320 This Guide Here - https://nmsmodding.fandom.com/wiki/Getting_Started
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Changelogs
Version 02
.lua file added to the download - thanks Babscoole!
Slight adjustments to creature size ranges.
Creature color palettes (FUR, UNDERBELLY, and SCALE) have been expanded from 16 to 64 colors each.
Version 01
Robot Antelope fauna can spawn on any planet.
Expanded creature size ranges.
Created.
hello! made a mod because after playing hours and hours of this game i decided i wanted the creatures to be weirder
Current Features: - Increased size ranges for nearly every creature type. Also allows certain creatures to be smaller than usual. Now antelopes can be just as big as striders! - Robot Antelope creatures have a chance to spawn on any planet. - Creature palette selection has been quadrupled - instead of 16 colors each on the FUR, SCALE, and UNDERBELLY palettes, there are now 64 each! (See media) - .lua file by Babscoole!
Future Goals: (In order of priority) - Wider color range for robot antelopesl - Anomalous planet fauna showing up on regular planets as well. - fur possibility on creatures that didnt originally have it - More than one creature on some anomalous planets? (I find them very boring to explore) - Small chance for non-rodent or spider creatures to spawn in caves? - Predatory fliers?? Flying fish/sharks?
(and beyond this are things i dont know if i can pull off) - New mixing and matching of existing creature parts onto new ones (Like an antelope creature with a flyer head, etc) - Or just new markings and patterns for creatures. - Wider range of proportions for creatures