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quinn

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itisiquinn

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About this mod

Aims to increase fauna/creature variety on planets.

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hello! 
made a mod because after playing hours and hours of this game i decided i wanted the creatures to be weirder



Current Features:
- Increased size ranges for nearly every creature type. Also allows certain creatures to be smaller than usual. Now antelopes can be just as big as striders!
- Robot Antelope creatures have a chance to spawn on any planet.
- Creature palette selection has been quadrupled - instead of 16 colors each on the FUR, SCALE, and UNDERBELLY palettes, there are now 64 each! (See media)
- .lua file by Babscoole!


Future Goals: (In order of priority)
- Wider color range for robot antelopesl
- Anomalous planet fauna showing up on regular planets as well.
- fur possibility on creatures that didnt originally have it
- More than one creature on some anomalous planets? (I find them very boring to explore)
- Small chance for non-rodent or spider creatures to spawn in caves?
- Predatory fliers?? Flying fish/sharks?

(and beyond this are things i dont know if i can pull off)
- New mixing and matching of existing creature parts onto new ones (Like an antelope creature with a flyer head, etc)
- Or just new markings and patterns for creatures.
- Wider range of proportions for creatures


COMPATIBILITY/FILES CHANGED:
METADATA\SIMULATION\ECOSYSTEM\CREATUREDATATABLE.MBIN
METADATA\SIMULATION\SOLARSYSTEM\COLOURS\BASECOLOURPALETTES.MBIN