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pottedfrog aka Etcc

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pottedfrog

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About this mod

A small mod that sets the maximum stack sizes for any item to 99999, and increase maximum stack sizes and storage container limits by 10x their defaults.

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Mirrors
Changelogs
Stack and storage multiplier mod, re-written and updated for Singularity Expedition update, June 2023

This is a new posting of my old mod, I accidentally deleted the original mod page ... /smh

Last verified as working : 16th August 2023 - Singularity Expedition update - version 4.38

**Please note** New v3.1 files uploaded 10th June 2023 due to table changes and lua edit (removed values that were part of a different non-related mod)

_Etcc_stack_and_storage_x10.v3.1

.lua file works with NMS v4.26 (and higher)

Game inventory difficulty should not alter the stack sizes listed below:

Sets max limit of items in a stack to 99999 (game default is 9999)
'Product' types have stack sizes multipliers based on location: default & personal storage: 50, ship & vehicle storage: 100, freighter storage: 300, base capsules: 500
Sets refund % on decontruct to 100%, 'survival' mode refund is 50%
Sets battery and bio-generator power storage to 10x default storage
Sets silo, gas and mineral extractors to x10 default storage

v3.0 and older files are now obsolete!

Modifies:
../GCGAMEPLAYGLOBALS
../METADATA/GAMESTATE/DEFAULTINVENTORYBALANCE
../METADATA/REALITY/TABLES/BASEBUILDINGOBJECTSTABLE

so will not work with other mods that change these files.



28 May 2023 -- initial .lua file added to support AMUMMS (https://www.nexusmods.com/nomanssky/mods/2626)
                            Many thanks to Babscoole for writing the original LUA for me!


I have tested this mod on a brand new custom game (10 June 2023), a new creative game (created 18 May 2023 with 6 hrs gameplay), and on an old save (created 2021) with over 66hrs of gameplay - no issues in any of them.

I originally created this mod way back in October 2020 because all other stacking mods I tried at that time caused a crash within a couple of hours,  or were never maintained longer than a couple of months. I vowed to keep the mod updated as long as I could (even if I wasn't playing NMS!).


(This mod was originally posted elsewhere under an alias I was using at the time -- this is the same mod! )