Increase Word Rewards from all sources, fully configurable via .lua | Also adds words to all Atlas Orbs as well as optionally increasing Salvaged Data rewards
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File credits
Babscoole, Exosolar and Lo2k I learned from a lot from their scripts monkeyman12 for MBINCompiler, especially for updating it quickly after game updates and patches Wbertro for AMUMSS TheTwistedViking and TheJollyDuck for the original version of this mod. My code is entirely different but theirs served as inspiration Babscoole again for answering my questions! 1.2 update comes thanks to them
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Changelogs
Version 1.9
Updated for game version 5.25
Version 1.8
Updated for game version 5.21
Version 1.7
Updated for game version 5.20
Version 1.6
Updated for game version 5.10.0
Version 1.5
Added Autophage Quest Rewards
General code and comment improvements to the .lua
Version 1.4
Updated "Keep Category" option to always give Random words if set to "N" and always give Categorized words if set to "Y"
Added "Slow - Keep Category" and "Slow - Keep - Salvage" variants. Above update justifies their existence.
Further reduced Atlas words per orb in all variants, too fast compared to other languages after adding words to all orbs.
Version 1.3
Fixed Salvaged Data Rewards to always work regardless of player quest (no functional changes to variants that don't include Salvaged Data)
Version 1.2
Added Atlas Words to All Atlas Orbs (optional in .lua, included in all .paks)
Reduced Atlas Words per orb in all variants to compensate for additional rewards
Replaced deprecated ['REPLACE_TYPE'] = 'ADDafterSECTION' in .lua
Version 1.1
Added variants that include Salvaged Data rewards
Updated .lua to include optional Salvaged Data rewards
Tired of the slow pace of learning new languages in No Man's Sky? This mod boosts language rewards from all sources, including those elusive Atlas and Autophage words. Say goodbye to the grind and hello to linguistic mastery!
Fully configurable via .lua included with each file using AMUMSS.
Now also adds words to all Atlas Orbs and increases Salvaged Data rewards!
Variants PICK ONE ONLY
DEFAULT
Stones: 2
Encyclopedias: 4
NPC Dialogue: 3
Mission Rewards: 5
Building NPCs and Ruins: 5
Autophage Quests: 6
Atlas: 2
DEFAULT - Keep Category
Word Category selected during dialogues with NPCs will be kept. (normal version gives random words)
Otherwise same as Default
DEFAULT - Salvage
Salvaged Data: 8 - 16
Otherwise same as Default
DEFAULT - Keep - Salvage
Both
ATLAS ONLY Some people want to progress slowly, but even for them Atlas is still too slow.
Atlas: 2
Everything else: 1
If you only want words on All Atlas Orbs without the number of words increased check out Atlas Orb Word O'Rama by Babscoole SLOW Contrary to what its name may imply, Slow is quite a bit faster than vanilla NMS
Stones: 1
Encyclopedias: 2
NPC Dialogue: 2
Mission Rewards: 3
Building NPCs and Ruins: 3
Autophage Quests: 4
Atlas: 1 (adding to all orbs is still a ton of additional rewards)
Slow - Keep Category
Word Category selected during dialogues with NPCs will be kept. (normal version gives random words)
Otherwise same as Slow
SLOW - Salvage
Salvaged Data: 4 - 8
Otherwise same as Slow
SLOW - Keep - Salvage
Both
FAST
Stones: 3
Encyclopedias: 5
NPC Dialogue: 6
Mission Rewards: 10
Building NPCs and Ruins: 8
Autophage Quests: 9
Atlas: 4
FAST - Salvage
Salvaged Data: 16 - 32
Otherwise same as Fast
POLYGLOT
Stones: 5
Encyclopedias: 7
NPC Dialogue: 10
Mission Rewards: 15
Building NPCs and Ruins: 12
Autophage Quests: 13
Atlas: 6
POLYGLOT - Salvage
Salvaged Data: 32 - 64
Otherwise same as Polyglot
POLYGLOT - SuperSalvage Some people want a LOT of Salvaged Data
WORDSTATION.ENTITY.MBIN is only edited if Encyclopedias is set higher than 0 and different than Stones. (so it isn't edited by AtlasOnly) ORBSTONE_DUMMY.ENTITY.MBIN is only edited if "All Atlas Orbs" is set to "Y" in the lua. This is true for all uploaded .paks but may not be if you choose your own settings.