About this mod
Re-implements every functional, yet unused, feature found in the game to best of our modding capabilities.
- Permissions and credits
- Changelogs
Changes Include:
- Added the Unused Ruins and Desolate Land Biomes to the normal spawn pool. Ruins planets exist as a subtype of lush worlds, whilst Desolate planets spawn in as a subtype of Desert planets.
- Added the "Focus" building camera mode, replacing the regular free-cam, featuring an Isometric view with a building grid. The controls for this new mode are listed below.
- Added the Iron Giant to normal building spawns. This behemoth replaces Beacons as a POI.
- Added the Manta-Ray, replacing standard fishes. These underwater wonders have 6 total model variations, and several different colour combinations.
- Added the Unused UnderwaterCreepy, UnderwaterTowers and UnderwaterForest water biomes. Whilst model names suggest these biomes are meant to spawn in an Unused "DeepWater" region on planets, this is not possible to implement as such regions do not exist in the game's code at this point.
- Added the Unused "FlyingLizardGlow" variant of standard FlyingLizard creatures, replacing their non-glowing variants on planets.
- Added the Deepwater Guardian, a large oceanic boss battle, summonable by releasing the "Child Of Aquarius", which is available for purchase from the Quicksilver Vendor. Summoning the Guardian also grants the player title "Child Of Aquarius".
Focus Build Mode Controls:
Mouse-Look: Rotate around a pivot on the building grid
Mouse-Wheel Zoom: Zoom In / Out
Up / Down Arrow Keys: Move the building grid up / down