This mod aims to bring back the Atlas Rises era color palettes into the NEXT/Visions versions of the game. I mainly targeted Lush type planets while makeing this mod.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Changelogs
Version 0.1.0
Initial release
This mod changes existing color palettes to match these from Atlas Rises version of No Man's Sky.
- Multi color grass: Planets can now have 2 primary colors of grass, often resulting in beautiful gradients. - Sky colors: Brings back the old Atlas Rises color palettes for sky and sunsets. (Optional, just in case someone wants to use another mod that modifies sky colors, for example, Chromatic Skies.)
- Changed rock color/texture to match the Atlas Rises version.
This mod doesn't change the terrain and asset generation.
Recommendations: For the best experience, i strongly recommend to use the Back to Foundation's Terrain and Assets modules, along with this mod. Example: screenshots.
Please report any glitches you find. Though, there shouldn't be any, as i haven't noticed anything myself.