Oblivion
I need some help

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trollberserker

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So I wished to make my own race mod and everything worked fine ntill this part. My in game heads are being super bright and I have no idea what causes it. I'll be glad if some could help me on this.
More explanation here.
http://forums.nexusmods.com/index.php?/topic/1772038-super-shiny-head-for-custom-race/

6 comments

  1. Room207
    Room207
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    • 221 kudos
    If you delete the alpha channel completely in the normal map the game engine will still think it is there and will interpret it like a white channel, that's why it is so shiny. Send me the textures and the head mesh you're using and I'll fix it for you.
  2. discovery1
    discovery1
    • account closed
    • 139 kudos
    Are you using a normal map? If so make sure you tick the normalise option otherwise you get glowing textures.
  3. trollberserker
    trollberserker
    • member
    • 57 kudos
    I don't get it... I even tried to get rid of alpha channel completely and it still shines
  4. trollberserker
    trollberserker
    • member
    • 57 kudos
    So I did but nothing changed...
  5. Room207
    Room207
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    • 221 kudos
    Also save the (face_texture_name).dds in DXT1 format and the (face_texture_name)_n.dds as DXT5. Remember to fill the alpha channel of the normal map with a dark grey (check a vanilla head texture to get the proper values).
  6. Mahtawa
    Mahtawa
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    • 113 kudos
    open head texture in editor program and change alpha channel to match body textures.