
About this image
## OLD configuration
## See my more recent screenshot
## And their description on config
Working on VWD LOD vista#1In my current loadout I'm trying to improve my in-game VWD LOD vista's.
Currently using:
- The 50% reduced polygon meshes from @bunsaki's "Optimised Distant Land MAX"(loaded before UOP to prevent certain land gaps)
https://www.nexusmods.com/oblivion/mods/15278
-@gruftikus's "Realistic Normal Maps with Faked Terrain Shadows"https://www.nexusmods.com/oblivion/mods/41243/
- @xrayy's "Darker landscape lod textures 2k"(I use @maczopikczo's "1K warmer hue_extra saturation_lower brightness" from the downloads tab)
- https://www.nexusmods.com/oblivion/mods/48764
- Arthmoor's RAEVWD
https://www.nexusmods.com/oblivion/mods/20053
Loaded below in Wrye bash
- @katkat74's "Aylied ruins" (*_far.nif meshes)
-and @maczopikczo's "Completely Ruined Ruins LOD addon" (*_far.nif meshes)
- Optimized VWD by qwerty,
- VWD Rocks by GBRPlussUsing Oblivion Reloaded (v 6.5) Terrain Shaders combined with a custom distant noise replacer (Park McKlauds "more less glossy" variant found in the bowels of old OR development thread here on the Nexus).
3 comments
https://www.nexusmods.com/oblivion/mods/48487?tab=description
Thanks for the tip!
Yes, I had seen that mod, but I couldn't understand how it works :-(