Comatesque
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About this image
Little Coda Toolbox 2.0 is out.
This is a failed attempt in plotting a pattern of flowers.
I wanted to stresstest Little Coda Toolbox's pixmap (and it passed the test gloriously), but I chose a Comatesque pattern from a photograph, and that was too noisy.
These are about 8000 flowers packed in a square of about 1000 x 1000 game units.
Procedure is standard:
Get an image, reduce the number of colours, export to XPM format, import as Coda pixmap, draw the square of flowers in plein air, "FloorRef" them, wiggle a bit in order to make it look less sterile.
Thing is, I wiggled too much, and the pattern dissolved.
The flooring took CSE about 5 hours, because the rather large yellow flowers (forgot the English name) need and cause dozens of calls to "FloorRef" before finally touching ground, if squeezed like this. But that was the point of the "stress test"! :D
9 comments
The image was a charmer too.
Or make a big "pixmap" and randomise certain objects instead of placing everything by hand? Hmmmm.
[IMG=http://www.image-share.com/upload/4089/102m.jpg]