Oblivion
New texture for Betty's Far Cry Grass WIP

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calthrop

About this image

This will be uploaded as an optional for the 2020 project when I finalize all this WIP stuff

5 comments

  1. ChiefInspectorBeandip
    ChiefInspectorBeandip
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    This is looking great, nice job! Do you have any plans on retexturing the related "Far Cry Inspired Grass - Expanded" mod?
  2. xamie
    xamie
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    Question is each grass type its own texture or is everything in one? example of what I mean https://i.imgur.com/DALKmwy.jpg (excuse the watermark I don't own these textures)
    1. calthrop
      calthrop
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      So the atlas mods (the ones that compile a bunch of commonly loaded stuff like grasses) take grass meshes and point them all at bits of the atlas to save on the number of textures loaded since it's only loading the atlas (that's an atlas texture you linked). Far Cry Grass replaces one or two of meshes with it's own (and points the at an associated texture, hence this WIP), so if you use an atlas mod and overwrite it with far cry grass you'd still get most of the benefit of the atlas but also have the awesome meshes of Far Cry Grass (I do this). Make any sense?
    2. xamie
      xamie
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      Yup atlas textures are great the image i linked is the one i "Made" for my grass setup. I was just wondering if this was going to be a mega texture or not. Because if you had made an "atlas" texture it would only work with meshes that have been uv-mapped to that texture's space otherwise you'd get just grass with a bunch of different textures. So what I can understand is that you have only textured a couple of textures and replacing the "atlas" meshes with just "normal" ones (ie one mesh per diffuse), am I right in understanding that?
      Like having one or two textures outside of a mega texture isn't really going to have the that much on an impact on performance. Anyway grass is looking grassy
      edit; ah thought this was a re-texture for this mod https://www.nexusmods.com/oblivion/mods/49615 which expands betty's original mod, hence the question about atlas stuff
    3. calthrop
      calthrop
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      Yep, Betty's meshes reference a single texture path, I just built a new one for it : )