About this image
Note: Image shown has texture mods used for the pelts and hides but they will use whatever textures the user has for their matching creature
I've finished work on a hunting mod for Oblivion (to my tastes as I don't know if there are other hunting mods) and am looking for people to test it
it adds and changes a fair amount of the misc and ingredient items in Oblivion as well as what loot most creatures drop and the weight of arrows I have tested it out in my own game (with no other overhauls that might cause compatibility issues) but i'm looking for other people to test it and give me their thoughts before I release it.
List of changes are as follows:
-Coin name changed to Septim
-All arrows weights changed to 0
-All dishware names unified (example "Cup (Stone)" "Cup (Tan)" and so on)
-All pelts names and weights unified (example "Pelt (Bear)" "Pelt (Mountain Lion)"
-All pelts values increased
-Most misc items weights and values changed (Example all dishware will be worth at least 1 Septim)
-Most ingredients names and weights unified (example crab meat renamed "Meat (Mudcrab)" and reduced in weight)
-Increased amount of meat dropped by most creatures (example Deer drop x4 Venison instead of x1)
New ingredients and pelts/hides items added to most creatures with new textures and meshes for most (pelts will use whatever textures the user has for it's matching animal as shown in the pic where I have texture replaces)
Ingredients
-Claws
-Teeth
-Eyes (Beast and Daedric)
-Fragments (Horn, Antler, Tusk)
-Hearts (Normal, Small, Large)
-Meat (Bear, Troll, Wolf, Mountain Lion, Dog, Imp)
Misc Items
-Hides (Clannfear, Daedroth, Unicorn)
-Pelts (Boar, Deer Buck, Deer Doe, Dog, Rat, Troll, Minotaur)
3 comments
Do you have discord? You could friend me on there at Coop7011